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  1. Howdy You might find this useful https://github.com/TheGreyGhost/MinecraftByExample See MBE30, MBE31, MB32 These are GUI which are based around containers but the basic principles are still the same even if you don't have a container. It should help you get a start on understanding how the vanilla GUI work. Cheers TGG
    1 point
  2. Please provide debug.log (more info on where it is and how to provide it in my signature below, just expand the spoiler)
    1 point
  3. Hello How I find the new name when it has changed version (eg from 1.12 to 1.16): 1) Find the code in 1.12 which calls .isMaterialInBB(); for example EntityLlamaSpit:onUpdate....-> if (!this.world.isMaterialInBB(this.getEntityBoundingBox(), Material.AIR)) { this.setDead(); } else if (this.isInWater()) { this.setDead(); } 2) Look at EntityLlamaSpit in 1.16.4: (LlamaSpitEntity::tick ) if (this.world.func_234853_a_(this.getBoundingBox()).noneMatch(AbstractBlock.AbstractBlockState::isAir)) { this.remove(); } else if (this.isInWaterOrBubbleColumn()) { this.remove(); } else { -TGG
    1 point
  4. 1.7 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
    1 point
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