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DaemonUmbra

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Posts posted by DaemonUmbra

  1. ·

    Edited by DaemonUmbra

    Saw this same error with someone else the minecraft server jar was getting corrupted when Forge's installer downloaded it, try this:

    On 5/28/2018 at 3:25 PM, DaemonUmbra said:

    Try getting the server from Mojang's official site and replace yours with that one Note: Link will start the download from Mojang's servers and you will need to rename it to match what forge is expecting.

    Forge is expecting minecraft_server.1.12.2.jar

  2. ·

    Edited by DaemonUmbra

    Ok, I'm not in the mood for a cmd tutorial so let's take a shortcut:

    open the server folder in file explorer

    click anywhere that won't select a file

    hold shift and right click without selecting a file

    click open <Command Prompt/Powershell Window> here

     

    once you've done that follow the instructions from my previous reply

    11 minutes ago, DaemonUmbra said:

    type

    
    java -jar forge-1.12.2-14.23.4.2705-universal.jar -Xmx3G -Xms3G nogui

     

  3. ·

    Edited by DaemonUmbra

    When I say command prompt I mean if you're on Windows use cmd(or Powershell), if you're on a *nix OS or Mac, use a Terminal, navigate to the server's folder and type

    java -jar forge-1.12.2-14.23.4.2705-universal.jar -Xmx3G -Xms3G nogui

     

  4. ·

    Edited by DaemonUmbra

    sourceSets {
        main {
            java {srcDirs = ["$projectDir/common"]}
            resources {srcDirs = ["$projectDir/resources"]}
        }
    }

    should be

    sourceSets {
        main {
            java {srcDirs = ["$projectDir/src/main/java"]}
            resources {srcDirs = ["$projectDir/src/main/resources"]}
        }
    }

     

    Gradle seemed to cache this when I corrected it, built, then removed the sourceSets group entirely, and I believe this is the default if not overridden as you did.

  5. ·

    Edited by DaemonUmbra

    It starts it but it doesn't mean it's launched with the correct options, create a file called launch.bat and put this in it:

    java -jar forge.jar -Xmx3G -Xms3G
    pause

    Note that you will need to replace forge.jar with the name of the forge universal jar.

    Double click the launch.bat and it will start the server with more RAM, which might make things a bit clearer.

  6. ·

    Edited by DaemonUmbra

    NEI is almost entirely clientside, it shows you the items that your client can use, not necessarily what's on the server.

    What server jar are you launching, the forge one or the minecraft_server.1.12.2.jar?

    Edit: I'm stupid and forgot there are no forge info messages in latest.log

  7. ·

    Edited by DaemonUmbra

    That log is from a server that is trying to start up when another server(Or another program) is already running using the same port.

     

    From the sound of it you have a vanilla server running when your forge server tries to start, so you are joining the vanilla server thinking it's the forge server.

     

    Edit: It actually looks like you're starting a vanilla server rather than a forge one anyway

  8. ·

    Edited by DaemonUmbra

    If you mean the func_##### stuff, that's an obfuscated name from Minecraft itself, it gets changed into a more human-readable name by Forge during development environment setup, provided there is a mapping for it, it gets turned back into the obfuscated name when the mod is compiled so that it correctly references the function in Minecraft's jar file during runtime.

     

    Other than that I'm not quite clear on what you're asking.

     

    Edit: If you're seeing it in a mod's source (i.e. on GitHub) it means that mod was developed with a version of Forge that did not have a "mapping" to a more readable name for that function.

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