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Cadiboo

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Posts posted by Cadiboo

  1. That is interesting. I'm not sure what would be causing this because I played around with block rendering, TESRs and the fluid renderer a lot in 1.12.2 & 1.14.4 and you needed to explicitly draw the backing quad for both sides to be drawn. An example of this is how you can see through the world in spectator mode and do not see the insides of walls. Can you try simplifying your code to just draw a single quad and see if this still occurs?

  2. 1.7.10 is no longer supported on these forums due to its age. Update to a modern version of Minecraft (The current version (1.15.1) or the one before it (1.14.4)) to receive support on these forums.

  3. 6 hours ago, CowboyMew said:
    
    # The description text for the mod (multi line!) (#mandatory)
    description='''
    This is a long form description of the mod. You can write whatever you want here
    
    [[dependencies.examplemod]] #optional

     

    You never close your description. It should look like this. Notice the ''' below your description that ends the entry.

    # The description text for the mod (multi line!) (#mandatory)
    description='''
    This is a long form description of the mod. You can write whatever you want here
    '''
    
    [[dependencies.examplemod]] #optional

     

  4. 22 hours ago, cookiedragon234 said:

    Im not sure whether that would produce s spectrum allowing a significant amount of colour choices.

    It would produce whatever spectrum you want, just in a tiny fraction of the time it would take to do it in Java code (All the work is done on the GPU). Then get the pixel color back out either by calculating the RGB some way or actually sampling the RGB on screen.

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