I want the HUD to render something different from the DisplayName of the focused item in the hotbar. I was guessing, this had to be done within the RenderGameOverlayEvent but could not find a way to do it. Can someone give me a suggestion on how to achieve this without changing the item?
Currently there is no direct/good way to get the header/footer of the inGame TabList. The GuiPlayerTabOverlay.class class has private variables for both but you can't access them unless you search through the declared fields of this class. In my oppinion it would be be a good addition to add a get-method for them, ~Kaleth