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MasterComlud

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  • Content Count

    16
  • Joined

    May 28, 2018
  • Last visited

    August 11, 2018

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About MasterComlud

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    Tree Puncher

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  1. MasterComlud

    Show stats on screen, client-side only

    MasterComlud replied to MasterComlud's topic in Modder Support

    Ah, thanks!
    • June 21, 2018
    • 4 replies
  2. MasterComlud

    Show stats on screen, client-side only

    MasterComlud replied to MasterComlud's topic in Modder Support

    But to actually show it, do I need a custom gui or something?
    • June 21, 2018
    • 4 replies
  3. MasterComlud

    Show stats on screen, client-side only

    MasterComlud posted a topic in Modder Support

    How do I show for example my current FPS on screen, you know, without pressing F3?
    • June 20, 2018
    • 4 replies
  4. MasterComlud

    Add prefix to player names?

    MasterComlud replied to MasterComlud's topic in Modder Support

    Could you give me an example?
    • June 18, 2018
    • 7 replies
  5. MasterComlud

    Add prefix to player names?

    MasterComlud replied to MasterComlud's topic in Modder Support

    Server-side
    • June 18, 2018
    • 7 replies
  6. MasterComlud

    Add prefix to player names?

    MasterComlud posted a topic in Modder Support

    So, for example, I want to add a prefix to my name, that will show up in chat etc. Like: "[Captain] Comlud: <message>" Preferably others names too. Any idea?
    • June 18, 2018
    • 7 replies
  7. MasterComlud started following Forge Server - Do players need this mod?, How Do I Add A Prefix To A Player's Name In The Chat? and Change vanilla mob spawning at special Y level June 18, 2018
  8. MasterComlud

    How Do I Add A Prefix To A Player's Name In The Chat?

    MasterComlud replied to LazerMan47's topic in Modder Support

    I can't make this code work (obviously) in 1.12.2 Please, can someone update it? I really need it for my mod. Thanks
    • June 18, 2018
    • 7 replies
  9. MasterComlud

    Change vanilla mob spawning at special Y level

    MasterComlud replied to MasterComlud's topic in Modder Support

    Thanks!
    • June 14, 2018
    • 4 replies
  10. MasterComlud

    Change vanilla mob spawning at special Y level

    MasterComlud replied to MasterComlud's topic in Modder Support

    I'm fairly new, could you give me some more help?
    • June 14, 2018
    • 4 replies
  11. MasterComlud

    Change vanilla mob spawning at special Y level

    MasterComlud posted a topic in Modder Support

    Yo! How would I change the vanilla mob spawning, so that more mobs spawn just above the sea level? Like between Y 63 and 80 or something. And also, is it possible to add fog to the above location? Thanks /MasterComlud
    • June 14, 2018
    • 4 replies
  12. MasterComlud

    Forge Server - Do players need this mod?

    MasterComlud replied to MasterComlud's topic in Modder Support

    Thanks!
    • June 14, 2018
    • 2 replies
  13. MasterComlud

    Forge Server - Do players need this mod?

    MasterComlud posted a topic in Modder Support

    A question: If I have a forge server with a generation mod, let's say it places some structures in the world and all blocks are vanilla, do the clients also need that mod then, or just the server? /MasterComlud
    • June 9, 2018
    • 2 replies
  14. MasterComlud

    What does this mean?!

    MasterComlud replied to MasterComlud's topic in Modder Support

    Thanks, now I understand! And yeah, that was exactly what I was asking for
    • May 30, 2018
    • 2 replies
  15. MasterComlud

    What does this mean?!

    MasterComlud posted a topic in Modder Support

    I was looking at a mods ChunkGeneratorDimension code and found this this.terrainType = world.func_72912_H().func_76067_t(); The mod uses the normal World type (net.minecraft.world.World) and it's up to date. So, any idea? (It might be something obvious, but I'm new)
    • May 30, 2018
    • 2 replies
  16. MasterComlud

    Generation Noise - Need Help

    MasterComlud replied to MasterComlud's topic in Modder Support

    So, I tried to import the source code used for noise from bukkit and changed it to fit my mod, but without success. Can stuff like that even work? (probably, if you're experienced, which I'm not) I just need a good and easy way to use noise. Please help, MasterComlud
    • May 29, 2018
    • 2 replies
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