Using Minecraft#player to get Player NBT Data Not Working in Modder Support Posted January 20, 2019 12 minutes ago, diesieben07 said: Why did you do this? I did that because I thought that's what you're supposed to do to send a packet (put the code into a class that implements IMessage and IMessageHandler) but maybe I'm still not quite understanding packets correctly. So for the example of restoring the player's fatigue I need to use that MessageRestoreFatigue class to send a packet right? I'm not sure of the correctly terminology here but I think I'm supposed to be sending data between the client and server so they are synced. Should I be using the toBytes and fromBytes methods to just send the data instead of doing what I did in the example (moving all the code into MessageRestoreFatigue)?