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Itz_Yuseix

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Posts posted by Itz_Yuseix

  1. 3 minutes ago, Itz_Yuseix said:

    image.png.f6c0794e7f2daf6a4448a4dde06c9e9c.pngi remove my render() 

    this is my item class 
     

    package addon.dsm.items;

    import addon.dsm.armor.model.ModeloRopas;
    import addon.dsm.main.DemonSlayerMain;
    import addon.dsm.main.IHasModel;
    import net.minecraft.client.model.ModelBiped;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.inventory.EntityEquipmentSlot;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemArmor.ArmorMaterial;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.fml.relauncher.Side;
    import net.minecraftforge.fml.relauncher.SideOnly;

    public class DSMRopa1 extends ItemArmor implements IHasModel{
        public DSMRopa1(String name, CreativeTabs tab, ArmorMaterial materialIn, EntityEquipmentSlot equipmentSlotIn) {
            super(materialIn, 1, equipmentSlotIn);
            setUnlocalizedName(name);
            setRegistryName(name);
            setCreativeTab(tab);
            setMaxStackSize(1);
            
            ModItems.ITEMS.add(this);
        }

        @Override
        public void registerModels() {
            
            DemonSlayerMain.proxy.registerItemRenderer(this, 0, "inventory");
        }
        @SideOnly(Side.CLIENT)
        @Override
        public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, EntityEquipmentSlot armorSlot, ModelBiped _default) 
        {
            if(!itemStack.isEmpty()) 
            {
                if(itemStack.getItem() instanceof ItemArmor) 
                {
                    ModeloRopas armorModel = new ModeloRopas(0.25f);
                    ModeloRopas armorModelLegs = new ModeloRopas(0.25f);
                    
                    armorModel.bipedBody.showModel = (armorSlot == EntityEquipmentSlot.CHEST) || (armorSlot == EntityEquipmentSlot.CHEST);
                    armorModel.bipedRightArm.showModel = armorSlot == EntityEquipmentSlot.CHEST;
                    armorModel.bipedLeftArm.showModel = armorSlot == EntityEquipmentSlot.CHEST;
                    armorModelLegs.bipedRightLeg.showModel = (armorSlot == EntityEquipmentSlot.LEGS) || (armorSlot == EntityEquipmentSlot.FEET);
                    armorModelLegs.bipedLeftLeg.showModel = (armorSlot == EntityEquipmentSlot.LEGS) || (armorSlot == EntityEquipmentSlot.FEET);

                    armorModel.isSneak = _default.isSneak;
                    armorModel.isRiding = _default.isRiding;
                    armorModel.isChild = _default.isChild;
                    armorModel.rightArmPose = _default.rightArmPose;
                    armorModel.leftArmPose = _default.leftArmPose;
                    
                    armorModelLegs.isSneak = _default.isSneak;
                    armorModelLegs.isRiding = _default.isRiding;
                    armorModelLegs.isChild = _default.isChild;
                    armorModelLegs.rightArmPose = _default.rightArmPose;
                    armorModelLegs.leftArmPose = _default.leftArmPose;

                    return armorModel;
                }
            }
            
            return null;
        }    
    }
     

  2. 20 hours ago, imacatlolol said:

    You could probably just remove your render() override entirely and the problem may fix itself; you don't seem to be doing anything special and you properly set your model objects as children of the parent's objects, so the parent model can just handle everything on its own. If you don't want to get rid of it, just remove your individual render calls for your objects and call the method's super.

    Admittedly though, it's been a while since I've worked with entity models.

    image.png.f6c0794e7f2daf6a4448a4dde06c9e9c.pngi remove my render() 

  3. Just now, Itz_Yuseix said:

    My Class File

    package addon.dsm.armor.model;

    import net.minecraft.client.model.ModelBase;
    import net.minecraft.client.model.ModelBiped;
    import net.minecraft.client.model.ModelRenderer;
    import net.minecraft.entity.Entity;

    /**
     * ModelPlayer - Either Mojang or a mod author
     * Created using Tabula 7.1.0
     */
    public class ModeloRopas extends ModelBiped {
        public ModelRenderer BrazoIsquierdo;
        public ModelRenderer PiernaDerecha;
        public ModelRenderer BrazoDerecho;
        public ModelRenderer PiernaIsquierda;
        public ModelRenderer Cuerpo;

        public ModeloRopas(float f)
        {
            super(f, 0, 64, 64);
            this.textureWidth = 64;
            this.textureHeight = 64;
            
            this.PiernaIsquierda = new ModelRenderer(this, 0, 48);
            this.PiernaIsquierda.setRotationPoint(1.9F, 12.0F, 0.0F);
            this.PiernaIsquierda.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.25F);
            this.PiernaDerecha = new ModelRenderer(this, 0, 32);
            this.PiernaDerecha.setRotationPoint(-1.9F, 12.0F, 0.0F);
            this.PiernaDerecha.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.25F);
            this.BrazoDerecho = new ModelRenderer(this, 40, 32);
            this.BrazoDerecho.setRotationPoint(-5.0F, 2.0F, 10.0F);
            this.BrazoDerecho.addBox(-3.0F, -2.0F, -12.0F, 4, 12, 4, 0.25F);
            this.BrazoIsquierdo = new ModelRenderer(this, 48, 48);
            this.BrazoIsquierdo.setRotationPoint(5.0F, 2.0F, 0.0F);
            this.BrazoIsquierdo.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.25F);
            this.Cuerpo = new ModelRenderer(this, 16, 32);
            this.Cuerpo.setRotationPoint(0.0F, 0.0F, 0.0F);
            this.Cuerpo.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.25F);
            
            this.bipedBody.addChild(this.Cuerpo);
            this.bipedLeftArm.addChild(this.BrazoIsquierdo);
            this.bipedRightArm.addChild(this.BrazoDerecho);
            this.bipedLeftArm.addChild(this.BrazoIsquierdo);
            this.bipedLeftLeg.addChild(this.PiernaIsquierda);
        }

        @Override
        public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
            this.PiernaIsquierda.render(f5);
            this.PiernaDerecha.render(f5);
            this.BrazoDerecho.render(f5);
            this.BrazoIsquierdo.render(f5);
            this.Cuerpo.render(f5);
        }

        /**
         * This is a helper function from Tabula to set the rotation of model parts
         */
        public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
            modelRenderer.rotateAngleX = x;
            modelRenderer.rotateAngleY = y;
            modelRenderer.rotateAngleZ = z;
        }
    }

     

  4. @SubscribeEvent
        public static void onItemRegister(RegistryEvent.Register<Item> event)
        {
            event.getRegistry().registerAll(ModItems.ITEMS.toArray(new Item[0]));
        }
        
        @SubscribeEvent
        public static void onBlockRegister(RegistryEvent.Register<Block> event)
        {
            event.getRegistry().registerAll(ModBlocks.BLOCKS.toArray(new Block[0]));
        }
        
        @SubscribeEvent
        public static void onModelRegister(ModelRegistryEvent event)
        {
            for(Item item : ModItems.ITEMS)
            {
                if(item instanceof IHasModel)
                {
                    ((IHasModel)item).registerModels();
                }
            }
            
            for(Block block : ModBlocks.BLOCKS)
            {
                if(block instanceof IHasModel)
                {
                    ((IHasModel)block).registerModels();
                }
            }
        }
    }
     

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