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Saksham4106

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Posts posted by Saksham4106

  1.   public boolean handle(Supplier<NetworkEvent.Context> ctx) {
    	        ctx.get().enqueueWork(() -> {
    	            ServerWorld spawnWorld = ctx.get().getSender().world.getServer().getWorld(type);
    	            EntityType<?> entityType = ForgeRegistries.ENTITIES.getValue(id);
    	            if (entityType == null) {
    	                throw new IllegalStateException("This cannot happen! Unknown id '" + id.toString() + "'!");
    	            }
    	            entityType.spawn(spawnWorld, null, null, pos, SpawnReason.SPAWN_EGG, true, true);
    	        });
    	        return true;
    	    }

    this is the handle method I saw in the tutorial how should I change the item's properties
    I want to make a wand that changes the spell on pressing a key so I will have to change the item's state

  2. I can't seem to find any help on keybinds for 1.15 I have registered my keybinds and I know I have to send packets to server because I want to make change in Item properties
    I also saw a tutorial on how to send packets (MCJTY's )but the problem is what should I do in the packets if I want to make keybinds. what should be in the packets.. what info what to send I have sincerely no clue. i don't have any experience in keybinds and packets so please bare me if my doubt is stupid

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