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NeonEILFYT

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Posts posted by NeonEILFYT

  1. {
      "type": "minecraft:block",
      "pools": [
        {
          "rolls": 1,
          "entries": [
            {
              "type": "minecraft:item",
              "functions": [
                {
                  "function": "minecraft:copy_nbt",
                  "source": "block_entity",
                  "ops": [
                    {
                      "source": "lava_level",
                      "target": "lava_level",
                      "op": "replace"
                    }
                  ]
                }
              ],
              "name": "starwars:iron_forge"
            }
          ]
        }
      ]
    }

    the block has an int nbt tag called lava_level, this is the blocks class

    https://github.com/EILFYT/StarWarsMinecraftMod-1.16.5/blob/main/src/main/java/com/eilfyt/starwarsinminecraft/blocks/IronForge.java

  2. @SubscribeEvent public static void worldLoad(WorldEvent.Load e) {

    World world = (World) e.getWorld();

    List<Entity> entityList = world.getEntities(null, new AxisAlignedBB(0, 0, 0, 500, 250, 500));

    StarWarsInMinecraft.LOGGER.log(Level.DEBUG, entityList); for (Entity entity : entityList)  {

    if (entity instanceof EnderCrystalEntity) {

    DragonArcherEntity dragonarcherentity = ModEntityTypes.DRAGON_ARCHER.get().create(world);

    dragonarcherentity.moveTo(entity.getX() - 1, entity.getY(), entity.getZ()); world.addFreshEntity(dragonarcherentity);

    }

    }

    }

    how do i make it wait for the entitys to load in the world before running the code?

  3. im trying to create a new type of shield but everything works except the texture in first person


    https://github.com/EILFYT/StarWarsMinecraftMod-1.16.5/blob/main/src/main/java/com/eilfyt/starwarsinminecraft/items/Lightsaber.java

    thats the class


    https://github.com/EILFYT/StarWarsMinecraftMod-1.16.5/blob/main/src/main/resources/assets/starwars/models/item/blue_lightsaber.json

    thats the item model json


    https://github.com/EILFYT/StarWarsMinecraftMod-1.16.5/blob/main/src/main/resources/assets/starwars/models/item/blue_lightsaber_blocking.json

    and thats the item blocking json

    can anyone help? also do i need to add anything to my main class, and if so, what is it? thanks in advance. (this is in 1.16.5 btw)

  4. my bow pulling animation type thing wont show up when i pull back with it to shoot. can anyone see any issues in here?
     

    this is the dragon_soul_bow.json

    https://gist.github.com/EILFYT/215cdf6e04f9b4cefc2ed49cf087222a

     

    this is the dragon_soul_bow_pulling_0.json

    https://gist.github.com/EILFYT/2ce35e99f4e6e4c668cfc27d4add1626

     

    this is the dragon_soul_bow_pulling_1.json

    https://gist.github.com/EILFYT/d1d1e39a30374d49a2a34f5f3fd2057f

     

    this is the dragon_soul_bow_pulling_2.json

    https://gist.github.com/EILFYT/2fcf115b0e7577bfa7ed86f84989f96e

     

    this is the DragonBow class

    https://gist.github.com/EILFYT/5d8ef1d239e97f5ce07933326a012c7e

     

    and this is the few lines of code in the Main Class that register the pull and pulling things

    https://gist.github.com/EILFYT/65514e8c07ffb7320d11935d1c2b7c56

     

    everything with the bow works except the animation thing. does anyone see any issues in this? its probably just one of my stupid mistakes again. any help would be greatly appreciated. thanks in advance.

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