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TheUltimateEngine

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Posts posted by TheUltimateEngine

  1. Hello,

    I've been trying to mod multiple entities (in this case mobs) into the game. After initially having quite a bit of trouble with the new syntax (last time I wrote a Forge mod was in 1.8) I started to look into existing mods in order to figure things out.

    I actually managed to get a single entity to work properly with some mostly copy-pasted code, but after adding a second one, upon trying to summon it, the EntityRenderManager crashed the game with the crash report description that is in the title.

    I since rewrote a lot of code because after searching through a bunch of forums it turned out the code I had earlier had a bunch of depreciated stuff in it, but now after the rewrite I still get the same crash but now with both entites (a.k.a. none of them work now).

    The full crash report is as follows: https://pastebin.com/0eRdCCxM

    My code:

    Main Class: https://pastebin.com/6E8nVpqP

    Rendering Registries: https://pastebin.com/jn2yx69c

    Entity Registries and Attribute Init: https://pastebin.com/zyrtsLeb

    Renderer Classes (both are pretty much the same): https://pastebin.com/7wgdSbJN

  2. This is my first time posting on this forum, so I don't know If I should make a completely new post for this, but I am having trouble with a similar thing.

    EntityRenderManager.shouldRender is throwing a NullPointerException, but the decription is "Unexpected Error".

    I tried doing what OP did but it didn't fix anything. I have seperate classes for the Renderers though and it might have something to do with that.

    Can I just post my code here or should I create a new topic as mentioned? (Dont wanna upset anyone)

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