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Posts posted by Speeds_Arrow

  1. Hello

    As I said, I want to cover player skin with a diamond layer, I already know how to do it for the skin under hat, jacket,sleeves,etc... But I would like to also turn in diamond the hat, jacket, sleeves, etc... So here's my question, Is it possible to detect if a pixel of the skin has texture or not, and then apply a layer or a color to this pixel ?

  2. Hey,

    I need to change the texture of some items when its itemstack has a special tag. These are the trident, the shield and the other items rendered with the vanilla ItemStackTileEntityRenderer. I tried to look for the field name of the ItemStackTileEntityRenderer ister in Item.class in order to put my CustomItemStackTileEntityRenderer through reflection but I failed. So how can I achieve this ?

    Have a good day.

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