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Posts posted by umloucobr

  1. 10 hours ago, Luis_ST said:

    show the registry of the Sword

    public static final RegistryObject<Item> AMETHYST_SWORD = ITEMS.register("amethyst_sword",
                () -> new SwordItem(ModItemTier.AMETHYST, 2, -2.4f,
                        new Item.Properties().group(ModItemGroup.TUTORIAL_GROUP)));


  2. I'm new to modding, and I want to make a sword that set the attacked entity on fire. I made this simple code, but it is not working. What am I doing wrong?.

    public class SwordEffects extends SwordItem {
        public SwordEffects(IItemTier tier, int attackDamageIn, float attackSpeedIn, Properties builderIn) {
            super(tier, attackDamageIn, attackSpeedIn, builderIn);
        public boolean hitEntity(ItemStack stack, LivingEntity target, LivingEntity attacker) {
            lightEntityOnFire(target, 6);
            return true;
        private static void lightEntityOnFire(Entity entity, int duration) {


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