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Posts posted by Centric

  1. Hello, ive just started minecraft modding and was follwing Wuppy29's tutorials for creating blocks. Everything works fine except my blocks texture which no matter what I do will not show up in game. I get this in the console:


    [13:38:10] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
    [13:38:10] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found.
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:   DOMAIN testing
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: --------------------------------------------------
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:   domain testing is missing 1 texture
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:     domain testing is missing a resource manager - it is probably a side-effect of automatic texture processing
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:     The missing resources for domain testing are:
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/blocks/darkstoneore.png
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]:     No other errors exist for domain testing
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
    [13:38:11] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


    This is where the texture is placed:




    Here is the blocks class file:


    package com.centric.testmod;
    import net.minecraft.block.Block;
    import net.minecraft.block.material.Material;
    import net.minecraft.creativetab.CreativeTabs;
    public class DarkStoneBlock extends Block
    public DarkStoneBlock()
    	setBlockName(testmod.MODID + "_" + "DarkStone");
    	setBlockTextureName(testmod.MODID + ":" + "darkstoneore");
    //	setBlockTextureName("iron_ore");


    I've found some topics with people having similar problems so I tried completely redoing the entire process, making every thing lowercase but nothing makes the texture appear in-game. I know there is probably one little thing i'm missing but I've looked over the tutorial and my code multiple times and just cant find it.



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