mrdare360
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Posts posted by mrdare360
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Simple idea, a hook for adding AI tasks to entities without editing the class, would work on vanilla mobs also
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Now i'm even more confused
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Why would you need to edit RenderGlobal?
Go look at EffectRenderer.
I still can't figure out how to spawn the particle in the world without naming it inside RenderGlobal, i use the addEffect method but can't spawn the particle because it doesn't have a name.
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To add a name to my particle effect? I'll have a look at EffectRenderer and come back if i don't understand.
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But wouldn't editing RenderGlobal cause incomatibility with some mods?
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Could you add a hook to add particle effects to the game?
[SOLVED] How do I implement on-tick methods in my mod?
in General Discussion
Posted
Hope that helps, that is how I do it.