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Lopes122

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Everything posted by Lopes122

  1. So I had my server running in 1.8 for a while and I decided to update to 1.8.9. and now when I load a certain area of the map (that has alot of NPCs) I get this error and crash: net.minecraft.util.ReportedException: Ticking entity at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:707) ~[MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:344) ~[ko.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:605) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) [MinecraftServer.class:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_77] Caused by: java.lang.IllegalStateException: Forge posted an invalid ServerChatEvent to the event bus. at net.minecraftforge.event.ServerChatEvent.handler$onConstructed$0(ServerChatEvent.java:75) ~[serverChatEvent.class:?] at net.minecraftforge.event.ServerChatEvent.<init>(ServerChatEvent.java:40) ~[serverChatEvent.class:?] at noppes.npcs.entity.EntityNPCInterface.saySurrounding(EntityNPCInterface.java:860) ~[EntityNPCInterface.class:?] at noppes.npcs.ai.EntityAIWander.func_75251_c(EntityAIWander.java:122) ~[EntityAIWander.class:?] at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:85) ~[re.class:?] at net.minecraft.entity.EntityLiving.func_70626_be(EntityLiving.java:559) ~[ps.class:?] at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1775) ~[pr.class:?] at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:382) ~[ps.class:?] at noppes.npcs.entity.EntityNPCInterface.func_70636_d(EntityNPCInterface.java:368) ~[EntityNPCInterface.class:?] at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1614) ~[pr.class:?] at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:228) ~[ps.class:?] at noppes.npcs.entity.EntityNPCInterface.func_70071_h_(EntityNPCInterface.java:256) ~[EntityNPCInterface.class:?] at noppes.npcs.entity.EntityCustomNpc.func_70071_h_(EntityCustomNpc.java:35) ~[EntityCustomNpc.class:?] at net.minecraft.world.World.redirect$onCallEntityUpdate$0(World.java:284) ~[adm.class:?] at net.minecraft.world.World.func_72866_a(World.java:1862) ~[adm.class:?] at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:700) ~[le.class:?] at net.minecraft.world.World.func_72870_g(World.java:1831) ~[adm.class:?] at net.minecraft.world.World.func_72939_s(World.java:1663) ~[adm.class:?] at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:545) ~[le.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:701) ~[MinecraftServer.class:?] ... 4 more Other areas that also have NPCs load fine, any clue what might be causing it? I googled and search for a while but to no result. Thanks in Advance. Lopes
  2. Hey, I've been looking for an answer to this but was unable to find anywhere so here I am. I'm currently hosting a Pixelmon server using Sponge and im using CustomNPCs for the NPCs and RPG quest style. Some of my players said it would be nice to have quests where you have to defeat Pokémons in battle and/or catch Pokémon. I'm assuming the catching part is impossible but is there a way to way to make fighting and defeating a Pokémon in battle count as a Kill? I've tried setting the entities but didnt work out. Not sure if I got the wrong entity id or it just doesnt work. Thanks in advance, Lopes
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