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Posts posted by Ugdhar
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14 hours ago, Blurr0-0 said:
[10Aug2023 23:28:04.195] [main/ERROR] [net.minecraftforge.fml.loading.ModSorter/LOADING]: Missing or unsupported mandatory dependencies: Mod ID: 'forge', Requested by: 'create', Expected range: '[40.2.4,)', Actual version: '40.2.0' Mod ID: 'forge', Requested by: 'cccbridge', Expected range: '[40.2.4,)', Actual version: '40.2.0'
Quote[10Aug2023 23:28:11.285] [main/FATAL] [mixin/]: Mixin apply failed modernfix-common.mixins.json:bugfix.item_cache_flag.ItemStackMixin -> net.minecraft.world.item.ItemStack: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException @At("INVOKE") on net/minecraft/world/item/ItemStack::getItemDirect with priority 1000 cannot inject into net/minecraft/world/item/ItemStack::m_41619_()Z merged by com.abdelaziz.canary.mixin.item.ItemStackMixin with priority 1000 [PREINJECT Applicator Phase -> modernfix-common.mixins.json:bugfix.item_cache_flag.ItemStackMixin -> Prepare Injections -> -> redirect$zzc000$getItemDirect(Lnet/minecraft/world/item/ItemStack;)Lnet/minecraft/world/item/Item; -> Prepare] org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: @At("INVOKE") on net/minecraft/world/item/ItemStack::getItemDirect with priority 1000 cannot inject into net/minecraft/world/item/ItemStack::m_41619_()Z merged by com.abdelaziz.canary.mixin.item.ItemStackMixin with priority 1000 [PREINJECT Applicator Phase -> modernfix-common.mixins.json:bugfix.item_cache_flag.ItemStackMixin -> Prepare Injections -> -> redirect$zzc000$getItemDirect(Lnet/minecraft/world/item/ItemStack;)Lnet/minecraft/world/item/Item; -> Prepare] at org.spongepowered.asm.mixin.injection.code.Injector.findTargetNodes(Injector.java:305) ~[mixin-0.8.5.jar%2314!/:0.8.5+Jenkins-b310.git-155314e6e91465dad727e621a569906a410cd6f4]
First errors look like you are using mods that want a newer version of forge.
Second errors looks like you have mods that are conflicting, trying to modify the same code or something.
That's all I can guess, as the log does not look complete so there could be other stuff below that is missing.
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12 hours ago, michael520 said:
I have similar problem too(
You should create your own thread, with a link to your crash report, and a link to a github repo with your code. That will help someone to help you chances are your code is not the same as the original poster.
On 7/18/2023 at 10:33 PM, MC_Animal said:If anyone could help me figure out what the problem is
Your mod is broken, possibly trying to use/register a point of interest? You should post a link to a github repo with your project in it, as trying to post just some of the code may leave out the important parts.
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I'm not seeing any crashes or anything in that log.
Try posting a link to your debug.log after it doesn't work, it should contain more useful information.
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7 hours ago, Veguita7 said:
Caused by: java.lang.RuntimeException: Failed to load Force Resource Cache Configuration from C:\Users\Matias\AppData\Roaming\.minecraft\config\forge-resource-caching.toml
[...]
Caused by: com.electronwill.nightconfig.core.io.ParsingException: Not enough data available
I would guess that the toml file mentioned is broken. Try deleting it, forge should recreate it on the next run.
If you're concerned about deleting it, you could always rename it instead.
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Step 1: Remove OptiFine, and see if the crash still happens. (and if it does, post new logs)
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Quote
Mode LastWriteTime Length Name
---- ------------- ------ ----
-a---- 8/11/2023 7:01 AM 48707 examplemod-1.0.0.jara gradlew build worked no problem for me using your code, without changing anything.
I'm going with my original guess that your onedrive folder is causing issues due to syncing or something during development.
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Can you take the project off of the onedrive folder and put it in a normal folder in your filesystem, and see if that makes a difference?
I've heard of onedrive folders being troublesome.
In the meantime I'll see if I can get it to build/run
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You could try using spark to figure out what's making it hang/run slow. Never tried it myself, but seems like people enjoy it.
https://www.curseforge.com/minecraft/mc-mods/spark
also
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In case you ever come back, that debug.log is incomplete and does not show any crash.
Forums can often take time for replies, if you're looking for faster results I suggest joining discord.
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Please post your debug.log to a paste site, not a download site, so we may view it.
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From the launcher, click Installations near the top, then when you point (not click) at the Installation that's giving you problems, there will be a little folder icon on the right side.
Click that, and it will open a folder. in this folder, is a logs folder, go in there. Here you should find a debug.log file.
It helps posting it to a paste site, because then you can view it without formatting so it preserves line breaks etc., where if you post it on here, well, it's quite a pain to read. After posting it, you just copy the link to it and paste it on here, and people can check it out and hopefully give you advice
I prefer gist.github.com myself, but any site that can handle your debug.log should be fine, hastebin, pastebin, etc. etc.
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Quote
java.lang.RuntimeException: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER
You either have client-only mods on your server, or poorly coded mods that do not separate their client stuff from the rest, causing the dedicated server to not load. (the dedicated server has no screens etc. since it's a server)
Check your modlist, might have to double check mod descriptions to make sure they say it's ok to run on a server.
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Quote
java.lang.NoClassDefFoundError: dan200/computercraft/core/asm/PeripheralMethod
at de.srendi.advancedperipherals.lib.peripherals.IPeripheralPlugin.getMethods(IPeripheralPlugin.java:12)
I'd start looking at advancedperipherals first
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2 hours ago, joseph boulter said:
I've had the same issue but I tried running forge with no mods and it still happened
Then it's probably not the same issue.
I would start a new thread, and post a link to your debug.log
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1 hour ago, Shihab yusuf said:
i can give more detail if needed
Never hold back details, errors can happen for a zillion reasons.
Post your debug.log on a paste site and link to it back here please.
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What version are you using?
Creative tab access is different now, not sure when it changed.
McJty has examples of adding stuff to creative tabs for various versions: https://www.mcjty.eu/docs/intro
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It's hard to read the log as copy/paste into a message, the formatting is all messed up.
You should upload it to paste site like hastebin or something, and then post the link to it here.
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If I had to guess, based on
Quotecom.electronwill.nightconfig.core.io.ParsingException: Invalid TOML data: entry "[bind_address]" defined twice in its table.
and then further down
Quoteat de.maxhenkel.voicechat.config.ConfigMigrator.migrateConfig(ConfigMigrator.java:56) ~[voicechat-forge-1.18.2-2.4.8.jar%23267!/:1.18.2-2.4.8] {re:classloading} at de.maxhenkel.voicechat.config.ConfigMigrator.onLoadLevel(ConfigMigrator.java:39) ~[voicechat-forge-1.18.2-2.4.8.jar%23267!/:1.18.2-2.4.8] {re:classloading}
I would guess something wrong with the voicechat mods configuration.
You should post your debug.log somewhere (hastebin, etc, pref one with few to no ads) and link to it here, it may have more information if that's not the issue.
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1 hour ago, Odd_futurist said:
no
Then I would guess that that launcher you're using is broken or something.
The normal minecraft launcher supports multiple profiles and separate instance folders, so I'd just use that.
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Does it crash if you launch using the vanilla Minecraft launcher?
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Please post your debug.log, it should contain more information than the crash report.
The crash is because you're running out of memory, could be it just needs more to run, or could be something in there eating it all up due to bad code or something.
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There should be an installer log file, in the same place as the installer .jar you downloaded, with the same name except it ends with .log.
Post that, preferably to a paste site like hastebin or something, then post the link to it here. It should have more detailed information.
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Did you take a look at the FarmBlock class, and see how Minecraft checks/sets moisture?
Looks like perhaps it's done in the randomTick method for that block:
p_221140_.setBlock(p_221141_, p_221139_.setValue(MOISTURE, Integer.valueOf(7)), 2);
See what you can cobble together, and if it doesn't work, show what you tried and what the results were vs. what you expect.
Also a github repo of your project so it can be cloned/downloaded and built/run/debugged would be useful for others to help find errors as well.
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Sounds like they either didn't tell you how to setup your project correctly, or you missed a step. Go back and retrace your steps, or perhaps try another tutorial series.
I prefer McJty's stuff myself, I check them out every couple versions in addition to reading the MC code in my IDE.
fixed
in Modder Support
Posted
Wrong forums, this is for minecraft forge, not fabric.
You will likely not find any help here.