-
Posts
9264 -
Joined
-
Last visited
-
Days Won
66
Posts posted by LexManos
-
-
...
You can't install Forge on bukkit, go look for CraftBukkit++ on MCPortCentral for a Forge/CraftBukkit build.
-
Preloading a texture just tells the renderer to load the texture, its literally a 1 line helper function.
But read the licenses that are included with Forge.
Yes Forge is ©, but it has a very open license.
Also, You should use full forge as a base for everything for compatibility sake.
-
I'd prefer to stay away from unknown adf.ly knockoffs.
Adf.ly works, it doesn't make much but whatever, something is better then nothing.
If you really wanna support the devs, donate directly, or just click the links/ads more
Also, I think you've been misinformed:
Plus, most people don't care about adf.ly's and I can tell you a lot of the traffic still rolls through the direct link, I'm not particularaily concerned.
Basically the the ads allow me to pay for my internet, and buy a pizza or two, thats about it
-
How big is your texture pack?
FML does not support 256+
So use 128-
-
Use one of the provided ints to store the entity id
and get the entity by id on the client side....
-
And?
Use two different listeners....
However, I will be changing this with the new integrated server in 1.3.
-
Did it say it was updated to 1.3.1? -.-
-
Wait
Are you trying to install Forge into 1.3.1
Are you high?
-
No error, no help
-
The fuck?
1) FML supports ML
2) MLMP is crap and incompatible with ML, so we dont care about it
3) If Risu fucks up updating, we will offically pulling support for ML mods
-
We need the actual log file, it has the real error in it.
-
Who define the rarity?
Who define which is more rarer then something else?
Who defines how much say, EMC something is worth?
How would the conversion of emeralds go?
This is not something like the ore dict, this would cause to much bickering if added without proper design that mods would not clash.
-
If you look, all the add functions dwindle down to a single function, which you can call yourself for any arbitrary enum.
-
Anndd.. banned.
We dont support pirates, quit being cheap.
-
Something got corrupt when you installed forge, as 8.0 isn't a valid java version.
Try again.
-
Ugh, seems I didn't force git to use raw lines after my reformat, just open the file and remove any \r's, I'll uplkoad a fresh copy to my dropbox manually.
-
You install teh client on the client
You install the server on the server
You install the source in MCP
You never install more then one of them in the same place.
-
In theory, yes, but in practice, not so much.
No, 1.3 aint out, we cant work on 1.3 if it doesnt exist yet.So this means Forge leader (Lex) can start working on the new version of Forge? SweatI thought Mojang said the pre-release was (supposedly) identical to the actual release?
So just hold your horses.
-
Oh crap, you do system links, I did not see that
That works, but ya, google is your friend if you dont know how to make linked folders in eclipse.
-
No, 1.3 aint out, we cant work on 1.3 if it doesnt exist yet.So this means Forge leader (Lex) can start working on the new version of Forge? Sweat -
-
Note, for the most part it takes about 10 seconds to create a linked source folder in eclipse.
You only need to copy files around when you recompile/reobf.
-
We know, please don't post updates like this. It's on there site, its for them to do.
-
To quote: http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
On a packet scale, this is pretty simple. The packet ID is 250 (0xFA), and the format is as follows:String, // Plugin Channel - something unique to the mod and this type of message. 16 chars max.
int, // Message Length - length of the message, must be below short.MAX_LENGTH (32,767).
byte[] // Plugin Message - the message itself, whatever it may be.
.... It has a pretty strict max length.
Don't go over it. If you do, split it into multiple packets and recombine it on the other side.
Forge run error
in Support & Bug Reports
Posted
No such thing as 'generic error' -.-