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Render text to screen


eggpasta

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1 minute ago, diesieben07 said:

You can use RenderGameOverlayEvent to add new things to the HUD. Use the Pre subclass and check for the ALL ElementType for adding things.

How would you get the player that it's being rendered to?

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1 hour ago, diesieben07 said:

You can use RenderGameOverlayEvent to add new things to the HUD. Use the Pre subclass and check for the ALL ElementType for adding things.

Ok i found the Text element but now how do i render it in the event??

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