I made some ugly solution quickly with a help of excel...
if(inBlock.equals(Blocks.SLIME_BLOCK)) return "SLIME_BLOCK";
if(inBlock.equals(Blocks.SMITHING_TABLE)) return "SMITHING_TABLE";
if(inBlock.equals(Blocks.SMOKER)) return "SMOKER";
if(inBlock.equals(Blocks.SMOOTH_QUARTZ)) return "SMOOTH_QUARTZ";
i currently try to find out how the world gen works, at the moment im working on a structure but i have some problems with the generation.
i use this as an example, i created everything for the generation, but the structure is not generating
this is my structure
this is the structure registry
this is my world load event
and this my biome loading event
thanks for replies