Jump to content

Custom block rendering


mecha

Recommended Posts

Heya modders!

Is it possible to render a block in a custom way using Java, rather than the declarative JSON mappings?

What I'm looking for is the ability to take small models and assemble them together into a final block model, based on the block's state. Something like:

Model model = /* ... */;

boolean north = blockstate.get(HAS_NORTH);
boolean south = blockstate.get(HAS_SOUTH);
// etc...

if (north) {
  // add `mod:block/north_piece` to the `model`
}

if (south) {
  // add `mod:block/south_piece` to the `model`
}

// etc...

return model;

 

Is something like this possible? Or maybe there's some other recommended way of approaching blocks with waaaay too many state combinations?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.