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How to stop the player from sprinting


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Hi there!

I'm currently trying to stop the player from sprinting using:


in the PlayerTickEvent event. This works for double tapping w, however the player can still sprint by holding Left-Control.


Here is my full Class for reference:

package com.elenai.elenaihardcore.event;

import com.elenai.elenaidodge2.api.FeathersHelper;
import com.elenai.elenaihardcore.capability.sprint.SprintProvider;

import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.TickEvent.PlayerTickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;

public class PlayerEventListener {

	public void playerEventListener(PlayerTickEvent event) {
		if (event.side.isServer() && event.phase == TickEvent.Phase.START) {
			event.player.getCapability(SprintProvider.SPRINT_CAP).ifPresent(s -> {
				if (event.player.isSprinting()) {

			if (FeathersHelper.getFeatherLevel((ServerPlayerEntity) event.player) <= 0) {
			event.player.getCapability(SprintProvider.SPRINT_CAP).ifPresent(s -> {
				if (s.getSprint() >= 20) {
					FeathersHelper.decreaseFeathers((ServerPlayerEntity) event.player, 1);



^ I have also tested this without the if conditions or capabilities and it still doesn't work. How would I be able to completely prevent the player from sprinting?


Thanks for your help!


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