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[1.16.5] Replace block after it's broken


MLGDuckboi

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I'm trying to make it so when my block is broken, it gets replaced by another block, but this code won't work:

@Override
public void onBlockHarvested(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) {
    super.onBlockHarvested(worldIn, pos, state, player);
    worldIn.setBlockState(pos, modBlocks.STAKE.get().getDefaultState(), 3);
}

I changed pos to pos.up(), and it worked correctly (placed the block above itself when broken), but setting the block and the current position doesn't work. Help?

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23 minutes ago, MLGDuckboi said:

I changed pos to pos.up(), and it worked correctly (placed the block above itself when broken), but setting the block and the current position doesn't work. Help?

don't use onBlockHarvested, use harvestBlock instead

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