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I have made a banana block that grow just like a coca bean does but i wanted to make it generate on an acacia tree naturaly just like how a coca bean would on a jungle tree just rather than growing next to a log it would grow under a leaf. i already have all the growing part done but i just need it to spawn in the world. does anyone know how i could make this happen because i have no idea where to start

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You'll have to use BiomeLoadingEvent. Then search through the VEGETAL_DECORATION features (BiomeLoadingEvent#getGeneration().getFeatures) to find the acacia trees and then add a TreeDecorator to it similar to CocoaTreeDecorator.

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35 minutes ago, relaxingleg said:

i cant seem to find the BiomeLoadingEvent. Is that the name it will use? i am in 1.15.2 with the mappings 31.2.47 if that helps

the Event was added in 1.16, so it doesn't exist in 1.15
 

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29 minutes ago, relaxingleg said:

ahh so does that mean i will not be able to do this in 1.15

i don't know all 1.15 events, but i think that there is no 1.15 event for that

the best way would be to update your mod from 1.15 to 1.16.5,
because you can then use the event and as soon as forge 1.17 released, your version will no longer be supported

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3 minutes ago, Luis_ST said:

i don't know all 1.15 events, but i think that there is no 1.15 event for that

the best way would be to update your mod from 1.15 to 1.16.5,
because you can then use the event and as soon as forge 1.17 released, your version will no longer be supported

ok i think i will just wait for 1.17 then scene as i have plans to update when it comes out i might as well wait rather than spending time updating and then do it all again a couple weeks later. Thanks for the help

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15 hours ago, relaxingleg said:

i am in 1.15.2 with the mappings 31.2.47 if that helps

This is why you need to mention it if you are using an outdated version... World generation was changed a lot with 1.16.2.

In 1.15 biomes are not data driven yet, so there is no BiomeLoadingEvent. You can simply search through all biomes using ForgeRegistries.BIOMES in FMLCommonSetupEvent#enqueue. You can get all features for a biome using Biome#getFeatures.

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