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Bush generation version 1.16.5 [SOLVED]


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Hi guys

Can anyone translate this piece of 1.15 code into 1.16.5 code? I'm wanna use this to generate custom bushes randomly in the overworld, but I can't figure this part out.

 

biome.addFeature(DecorationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.withConfiguration(FeatureInit.BUSH_CONFIG).withPlacement(Placement.COUNT_MULTILAYER.configured(new FrequencyConfig(10))));

Edited by Def Daemon
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  • Def Daemon changed the title to Bush generation version 1.16.5 [SOLVED]

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