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[solved][1.17.1] how to make Entity Models Register?


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Posted (edited)

I don't Think in event.enqueueWork()


this is my Main

package net.peanutexe.PMW;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fmlclient.registry.RenderingRegistry;
import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
import net.peanutexe.PMW.Items.Entity.FMJ556En;
import net.peanutexe.PMW.registry.BulletRegistry;
import net.peanutexe.PMW.registry.EntityList;
import net.peanutexe.PMW.registry.GunRegistry;
import net.peanutexe.PMW.registry.HealRegistry;
import net.peanutexe.PMW.util.Gun556LeftClickPacket;
import net.peanutexe.PMW.util.PacketHandler;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import java.util.function.Supplier;
import java.util.stream.Collectors;

// The value here should match an entry in the META-INF/mods.toml file
public class PMW
    // Directly reference a log4j LOGGER.
    public static final Logger LOGGER = LogManager.getLogger();
    public static final String MOD_ID = "pmw";

    public PMW() {
        // Register the setup method for modloading
        // Register the enqueueIMC method for modloading
        // Register the processIMC method for modloading



        // Register ourselves for server and other game events we are interested in

    @Mod.EventBusSubscriber(modid = PMW.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE, value = Dist.CLIENT)
    public static class EventListener {
        public static void emptyLeftClick(PlayerInteractEvent.LeftClickEmpty event)
            PacketHandler.HANDLER.sendToServer(new Gun556LeftClickPacket());

    private void init() {

    private void setup(final FMLCommonSetupEvent event) {
        // some preinit code
        LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());

    /*public static final CreativeModeTab Heal_Tab = new CreativeModeTab("heal_tab") {
        public ItemStack makeIcon() {
            return new ItemStack(HealRegistry.SALEWA.get());

    public static final CreativeModeTab Assault_Tab = new CreativeModeTab("assault_tab") {
        public ItemStack makeIcon() {
            return new ItemStack(GunRegistry.HK416.get());

    /*public static final CreativeModeTab Carbine_Tab = new CreativeModeTab("carbine_tab") {
        public ItemStack makeIcon() {
            return new ItemStack(GunRegistry.M4A1.get());

    public static final CreativeModeTab BulletGroup = new CreativeModeTab("bullet_tab") {
        public ItemStack makeIcon() {
            return new ItemStack(BulletRegistry.FMJ556.get());

    private void clientSetup(final FMLClientSetupEvent event) {

    private void registerEntityModels(Supplier<Minecraft> minecraft) {
        ItemRenderer renderer = minecraft.get().getItemRenderer();

        RenderingRegistry.registerEntityRenderingHandler(EntityList.FMJ556Entity.get(), (renderManager) -> new Sprite(renderManager, renderer));

    private void enqueueIMC(final InterModEnqueueEvent event) {
        // some example code to dispatch IMC to another mod
        InterModComms.sendTo("examplemod", "helloworld", () -> { LOGGER.info("Hello world from the MDK"); return "Hello world";});

    private void processIMC(final InterModProcessEvent event) {
        // some example code to receive and process InterModComms from other mods
        LOGGER.info("Got IMC {}", event.getIMCStream().
    // You can use SubscribeEvent and let the Event Bus discover methods to call
    public void onServerStarting(FMLServerStartingEvent event) {
        // do something when the server starts
        LOGGER.info("HELLO from server starting");

    // You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
    // Event bus for receiving Registry Events)
    public static class RegistryEvents {
        public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
            // register a new block here
            LOGGER.info("HELLO from Register Block");


package net.peanutexe.PMW.registry;

import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobCategory;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fmllegacy.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.peanutexe.PMW.Items.Entity.FMJ556En;
import net.peanutexe.PMW.PMW;

public class EntityList {

    public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITIES, PMW.MOD_ID);

    public static void init() {

    public static final RegistryObject<EntityType<FMJ556En>> FMJ556Entity = ENTITIES.register(
            () -> EntityType.Builder
                    .<FMJ556En>of(FMJ556En::new, MobCategory.MISC)
                    .sized(0.25f, 0.25f)


package net.peanutexe.PMW.Items.Entity;

import net.minecraft.network.protocol.Packet;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.Item;
import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraftforge.fmllegacy.network.NetworkHooks;
import net.peanutexe.PMW.registry.BulletRegistry;
import net.peanutexe.PMW.registry.EntityList;

public class FMJ556En extends ThrowableItemProjectile {
    public static final float BASE_SPEED = 20F;
    public static final int TICKS = 1;

    public FMJ556En(EntityType<FMJ556En> p_37432_, Level world) {
        super(p_37432_, world);

    public FMJ556En(LivingEntity entity, Level world) {
        super(EntityList.FMJ556Entity.get(), entity, world);

    public FMJ556En(double x, double y, double z, Level world) {
        super(EntityList.FMJ556Entity.get(), x, y, z, world);

    protected Item getDefaultItem() {
        return BulletRegistry.BULLET_DEFAULT.get().asItem();

    protected void onImpact(RayTraceResult result) {

        if (result.getType() == RayTraceResult.Type.ENTITY) {
            Entity entity = ((EntityRayTraceResult) result).getEntity();
            int damage = 2;

            entity.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getEntity()), (float) damage);
        if (!world.isRemote) {

    protected void onHit(HitResult p_37260_) {
        if (p_37260_.getType() == HitResult.Type.ENTITY) {
            Entity entity = ((EntityHitResult) p_37260_).getEntity();
            double damage = 1.5;
            entity.hurt(DamageSource.thrown(this, this.getOwner()), (float) damage);
        if (!level.isClientSide) {

    public Packet<?> getAddEntityPacket() {
        return NetworkHooks.getEntitySpawningPacket(this);

now I don't doing Runs

Edited by peanutexexe
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  • peanutexexe changed the title to [solved][1.17.1] how to make Entity Models Register?

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