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Creating a small Biome [1.16.5]


Faro
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I have trouble with creating a biome that is as big or a little bit bigger than a Beach Biome. And I have put the .scale to 0.00f but it is still very big.

Here is my Biome class:

public class FjordBeachBiome {
    public static Biome fjordBeachBiome(){

        BiomeGenerationSettings generationSettings = new BiomeGenerationSettings.Builder()
                .surfaceBuilder(SurfaceBuilder.DEFAULT.configured(SurfaceBuilder.CONFIG_GRASS))

                .addCarver(GenerationStage.Carving.AIR, ConfiguredCarvers.CAVE)
                .addFeature(GenerationStage.Decoration.LAKES, Features.LAKE_WATER)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_COAL)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_IRON)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_GOLD)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_REDSTONE)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_DIAMOND)
                .addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_LAPIS)
                .addStructureStart(StructureFeatures.MINESHAFT)
                .addStructureStart(StructureFeatures.STRONGHOLD)
                .addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Features.WELL)
               // .addFeature(GenerationStage.Decoration.VEGETAL_DECORATION,Features.PATCH_GRASS_TAIGA)
                //.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.TAIGA_VEGETATION)
               // .addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.TREES_GIANT_SPRUCE)
                .build();


        MobSpawnInfo mobSpawnInfo = new MobSpawnInfo.Builder()
                .addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(ModEntities.FREYR.get(), 10, 2, 4))
                .addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW,5, 2, 5))
                .addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 5,2,5))
                .addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 5,2,5))
                .addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN,5 , 2,3))
                .addSpawn(EntityClassification.WATER_CREATURE, new MobSpawnInfo.Spawners(EntityType.COD, 15, 3 ,5))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 100, 4, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4))
                .addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1))
.                build();

        BiomeAmbience ambience = new BiomeAmbience.Builder()
                .waterColor(0x169c9d)
                .waterFogColor(0x169c9d)
                .fogColor(0xf7f7f7)
                .skyColor(0x4085f5)
                .build();

        return new Biome.Builder()
                .generationSettings(generationSettings)

                .specialEffects(ambience)
                .mobSpawnSettings(mobSpawnInfo)
                .biomeCategory(Biome.Category.BEACH)
                .temperatureAdjustment(Biome.TemperatureModifier.NONE)
                .depth(0.12f)
                .scale(0.00f)
                .precipitation(Biome.RainType.RAIN)
                .temperature(0.5f)
                .downfall(0.4f)
                .build();



    }
}

 

Edited by Faro
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  • Faro changed the title to Creating a small Biome [1.16.5]
@Mod.EventBusSubscriber(modid = FarosVikingsMod.modID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class BiomeInit {
   public static final RegistryObject<Biome> FJORD_BEACH_BIOME = Registration.BIOMES.register("fjord_beach_biome", FjordBeachBiome::fjordBeachBiome);
    public static final RegistryObject<Biome> FJORD_BIOME = Registration.BIOMES.register("fjord_biome",FjordBiome::FjBiome);
    public static void register(){

    }
    @SubscribeEvent
    public static void setupBiomes(FMLCommonSetupEvent event) {
        event.enqueueWork(() ->
                setupBiome(FJORD_BIOME.get(), BiomeManager.BiomeType.COOL, 100000, 
                        BiomeDictionary.Type.OVERWORLD, BiomeDictionary.Type.COLD, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.HILLS)
        );
        event.enqueueWork(()->
                setupBiome(FJORD_BEACH_BIOME.get(),BiomeManager.BiomeType.WARM, 10000,
                        BiomeDictionary.Type.OVERWORLD, BiomeDictionary.Type.BEACH)
        );
    }
    private static void setupBiome(Biome biome, BiomeManager.BiomeType type, int weight, BiomeDictionary.Type... types) {
        RegistryKey<Biome> key = RegistryKey.create(
                ForgeRegistries.Keys.BIOMES,
                Objects.requireNonNull(ForgeRegistries.BIOMES.getKey(biome))
        );

        BiomeDictionary.addTypes(key, types);
        BiomeManager.addBiome(type, new BiomeManager.BiomeEntry(key, weight));
    }
}

And this is the DeferredRegister:

 public static final DeferredRegister<Biome> BIOMES = DeferredRegister.create(ForgeRegistries.BIOMES, FarosVikingsMod.modID);



    public static void register(){
        IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
        BIOMES.register(modEventBus);

 

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26 minutes ago, Faro said:

okay but weight has to be an int so I cannot make it smaller than 1 and if I change it to 1 its still 5x bigger than it should

you also can take a look at Biomes O' Plenty, but I have no idea if they have very small biomes

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|COMMON_SET|Manifest: NOSIGNATURE waystones-forge-1.18.1-9.0.3.jar |Waystones |waystones |9.0.3 |COMMON_SET|Manifest: NOSIGNATURE advancednetherite-1.10.0-1.18.1.jar |Advanced Netherite |advancednetherite |1.10.0 |COMMON_SET|Manifest: NOSIGNATURE journeymap-1.18.1-5.8.0beta11.jar |Journeymap |journeymap |5.8.0beta11 |COMMON_SET|Manifest: NOSIGNATURE TravelersBackpack-1.18.1-7.0.1.jar |Traveler's Backpack |travelersbackpack |7.0.1 |COMMON_SET|Manifest: NOSIGNATURE artifacts-1.18.1-4.0.2.jar |Artifacts |artifacts |1.18.1-4.0.2 |COMMON_SET|Manifest: NOSIGNATURE InventoryHud_[1.18].forge-3.4.4.jar |Inventory HUD+(Forge edition) |inventoryhud |3.4.4 |COMMON_SET|Manifest: NOSIGNATURE copper-mod-1.9.jar |Copper Armor & Tools |copperarmorandtools |1.9 |COMMON_SET|Manifest: NOSIGNATURE balm-2.4.1+0.jar |Balm |balm |2.4.1+0 |COMMON_SET|Manifest: NOSIGNATURE [ERROR] DeathCompass-0.1.1.jar |DeathCompass |death_compass |0.1.1 |ERROR |Manifest: NOSIGNATURE justzoom_forge_1.0.1_MC_1.18-1.18.1.jar |Just Zoom |justzoom |1.0.1 |COMMON_SET|Manifest: NOSIGNATURE forge-1.18.1-39.0.63-universal.jar |Forge |forge |39.0.63 |COMMON_SET|Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df::0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90 expandability-5.0.0-forge.jar |ExpandAbility |expandability |5.0.0 |COMMON_SET|Manifest: NOSIGNATURE konkrete_forge_1.3.3_MC_1.18-1.18.1.jar |Konkrete |konkrete |1.3.3 |COMMON_SET|Manifest: NOSIGNATURE corpse-1.18.1-1.0.4.jar |Corpse |corpse |1.18.1-1.0.4 |COMMON_SET|Manifest: NOSIGNATURE responsiveshields-1.1-mc1.18.x.jar |Responsive Shields |responsiveshields |1.1 |COMMON_SET|Manifest: NOSIGNATURE DungeonsArise-1.18.1-2.1.49c-beta.jar |When Dungeons Arise |dungeons_arise |2.1.49c-1.18.1 |COMMON_SET|Manifest: NOSIGNATURE Crash Report UUID: 4b95805c-d1ad-46d0-8f4b-3246b497f79c FML: 39.0 Forge: net.minecraftforge:39.0.63 [main/FATAL]: Failed to start the minecraft server net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [ NotEnoughAnimations Mod (notenoughanimations) has failed to load correctly §7java.lang.RuntimeException: Attempted to load class net/minecraft/client/gui/screens/Screen for invalid dist DEDICATED_SERVER, DeathCompass (death_compass) has failed to load correctly §7java.lang.NoClassDefFoundError: net/minecraft/client/renderer/item/ItemPropertyFunction ] at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:235) ~[fmlcore-1.18.1-39.0.63.jar%2363!/:?] at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$21(ModLoader.java:200) ~[fmlcore-1.18.1-39.0.63.jar%2363!/:?] at java.util.Optional.ifPresent(Optional.java:178) ~[?:?] at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:200) ~[fmlcore-1.18.1-39.0.63.jar%2363!/:?] at net.minecraftforge.fml.ModLoader.lambda$gatherAndInitializeMods$11(ModLoader.java:177) ~[fmlcore-1.18.1-39.0.63.jar%2363!/:?] at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:177) ~[fmlcore-1.18.1-39.0.63.jar%2363!/:?] at net.minecraftforge.server.loading.ServerModLoader.load(ServerModLoader.java:46) ~[forge-1.18.1-39.0.63-universal.jar%2366!/:?] at net.minecraft.server.Main.main(Main.java:104) ~[server-1.18.1-20211210.034407-srg.jar%2362!/:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] at net.minecraftforge.fml.loading.targets.CommonServerLaunchHandler.lambda$launchService$0(CommonServerLaunchHandler.java:46) ~[fmlloader-1.18.1-39.0.63.jar%2323!/:?] at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.0.jar%235!/:?] at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?]
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