When a player dies, and I attempt to copy my custom capabilities data from the original player object to the new player object in the PlayerEvent.Clone event, the getOriginal().getCapability method is not giving me the capability. Upon further inspection in the Debugger, the capability is marked as invalid. Specifically, event.original.capabilities.caps[0].mycapabilityLazyOptional.isValid = false. This is unique to 1.17.1. In 1.16.5, with the same code isValid = true, and the data is copied as e