TheBeefBai Posted August 23, 2021 Share Posted August 23, 2021 Hi there, I've just recently started getting into modding and thought I'd try to add a custom block to the game. When I was trying to set the properties for said block, I am unable to specify the .harvestTool() or the .harvestLevel() properties, they seem to simply not exist for me as they do not appear in the Tab list when entering a full-stop. Could anyone have a look at my code and see where I'm going wrong? I'm using the official 1.17.1 mappings: package com.thebeefbai.testmod.block; import com.thebeefbai.testmod.TestMod; import com.thebeefbai.testmod.item.ModItemGroup; import com.thebeefbai.testmod.item.ModItems; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.Item; import net.minecraft.world.item.PickaxeItem; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.material.MaterialColor; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fmllegacy.RegistryObject; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import java.util.function.Supplier; public class ModBlocks { public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, TestMod.MOD_ID); public static final RegistryObject<Block> SUPERSTARBLOCK = registerBlock("superstarblock", () -> new Block(BlockBehaviour.Properties.of(Material.STONE, MaterialColor.COLOR_YELLOW).strength(1.0f, 1.0f))); private static <T extends Block>RegistryObject<T> registerBlock(String name, Supplier<T> block){ RegistryObject<T> toReturn = BLOCKS.register(name, block); registerBlockItem(name, toReturn); return toReturn; } private static <T extends Block> void registerBlockItem(String name, RegistryObject<T> block){ ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().tab(ModItemGroup.TEST_GROUP))); } public static void register(IEventBus eventBus) { BLOCKS.register(eventBus); } } Quote Link to comment Share on other sites More sharing options...
TheBeefBai Posted August 23, 2021 Author Share Posted August 23, 2021 There's a screenshot of my Intellisense window for reference. The options are sorted in alphabetical order and there's no reference to .harvestTool or .harvestLevel() Quote Link to comment Share on other sites More sharing options...
poopoodice Posted August 23, 2021 Share Posted August 23, 2021 Have a look at vanilla usage: requiresCorrectToolForDrops() Also check this out https://forums.minecraftforge.net/search/?&q=require tool&type=forums_topic&search_and_or=or&sortby=relevancy you need to add them to the block tags. @Luis_ST explained a lot in these posts... Quote Link to comment Share on other sites More sharing options...
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