My client sends a packet to activate an ability which generates a wall in front of it, layer by layer (on the Y axis) every tick. I would like to have the server place blocks every tick without sending updates to the clients, and every client in range to animate a block entity going upwards, then transforming into a block on every tick. How would I go about doing that?
Hello, I have a big problem with my server, each time I start it, the server crash juste after loading the map. I looked for a solutoin but I don't fine. I really hope you will can help me.
Crash report : https://pastebin.com/hCn6pXGv
If you need any more information, just ask me I will give as soon as possible.