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How to use MenuProvider/MenuConstructor with player's inventory and enderchest? [1.17.1]


X_ZombieSlayer_X

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2 hours ago, Luis_ST said:

you should use NetworkHooks#openGui

Only for modded containers.

8 hours ago, X_ZombieSlayer_X said:

I believe the function to call to do this is player.openMenu(). I just don't know how to get or create a menu provider.

Have you looked at the interface? It is very simple. Like Luis said, you can just SimpleMenuProvider.

Note however that there is no MenuType for the inventory menu and it cannot be opened from the server.

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14 hours ago, diesieben07 said:

Only for modded containers.

Have you looked at the interface? It is very simple. Like Luis said, you can just SimpleMenuProvider.

Note however that there is no MenuType for the inventory menu and it cannot be opened from the server.

I don't understand where or how to create/find the MenuConstructor. Sorry, I am just not understanding, how to transform the player's enderchestinventory into a menu constructor.

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  • 1 month later...

if you are using Eclipse, you will find the vanilla code in Your Workspace Folder (in Eclipse) > Project and External Dependencies > forge_version > package net.minecraft
then you need to look at the EnderChestBlock, another way to find the class would be to search for it via CTRL + SHIFT + H (Note this is the Eclipse key shortcut).

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21 hours ago, uSkizzik said:

If you're using IntelliJ, under External Libraries and then under Gradle: net.minecrafforge:forge:1.17.1-<Forge Versin>_mapped_<Mappings>

20 hours ago, Luis_ST said:

another way to find the class would be to search for it

The IntelliJ shortcut to search is CTRL + N (by default)

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