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[1.16.5]How do I find out which part of the body an arrow hits?


EPICTROLLTOAST
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  • EPICTROLLTOAST changed the title to [1.16.5]How do I find out which part of the body an arrow hits?

For your own arrow entity, override onHitEntity which tells you the actual RayTraceResult and allows you to store additional data about the hit position. For vanilla arrows, do the same thing using ProjectileImpactEvent.Arrow. You can then use a capability to store this additional data.

Note however that this will not match up with the rendered position of the arrow. The position where arrows are in entities is random based on the entity's ID, see StuckInBodyLayer and ArrowLayer for how this is done.

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