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Trying to create a proximity-triggered item (1.16)


TheMajorN
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Heya, I'm trying to create a block that plays a sound when it detects a creeper within a certain proximity of it.  The problem is that I'm not sure how to make an item do a certain thing when it detects an entity within a certain proximity of it.  I'll be looking through the libraries for any leads, but in the mean time, any help or points in the right direction would be much appreciated!

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  • TheMajorN changed the title to Trying to create a proximity-triggered item (1.16)

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