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[1.17.1] method called when eating food


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this my first time modding so i barley know what i'm doing, so bear with me.


what i'm asking, is there a method in Item/Food classes that get called if the player eat a specific food?

what i'm trying to do is making a food that increase the player's max health ( generic.Max_Health ), either a command that get executed in game from the code, or staight up increasing the player's max_health value 



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On 11/6/2021 at 12:21 PM, diesieben07 said:

When making your own food, don't use the event, just override finishUsingItem in your Item class.

thanks for the tip,I might download other mods and see its code as a referance, since there isn't a toturial of this specific function

Edited by gost1212
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