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[1.17.1]Add Custom Fishing Rods to keep the hooks from flying.


ocome

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If you right-click on it, it will appear for a moment and then disappear.

 

Rod

public class Netherite_Rod extends FishingRodItem {
    public Netherite_Rod() {
        super(new Properties().tab(OcomeFishingMod.MOD_TAB).durability(256).fireResistant()
                );
        this.setRegistryName("netherite_rod");
    }

    @Override
    public void appendHoverText(ItemStack stack, Level worldIn, List<Component> tooltip, TooltipFlag flags){
        tooltip.add(new TranslatableComponent(this.getDescriptionId()+".desc"));
    }

    @Override
    @Nonnull
    public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) {
        ItemStack currentstack = player.getItemInHand(hand);
        int lurespeed;
        //if player is fishing
        if (player.fishing != null) {
            if (!level.isClientSide) {
                lurespeed = player.fishing.retrieve(currentstack);
                currentstack.hurtAndBreak(lurespeed, player, (p) -> {
                    p.broadcastBreakEvent(hand);
                });
            }

            level.playSound((Player)null, player.getX(), player.getY(), player.getZ(), SoundEvents.FISHING_BOBBER_RETRIEVE, SoundSource.NEUTRAL, 1.0F, 0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F));
            level.gameEvent(player, GameEvent.FISHING_ROD_REEL_IN, player);
        }
        else //if player is not fishing
        {

            if (!level.isClientSide)
            {

                lurespeed = EnchantmentHelper.getFishingSpeedBonus(currentstack);
                int luck = EnchantmentHelper.getFishingLuckBonus(currentstack);
                level.addFreshEntity(new CustomFishingHook(player, level, luck, lurespeed));
            }

            player.awardStat(Stats.ITEM_USED.get(this));
            level.gameEvent(player, GameEvent.FISHING_ROD_CAST, player);
        }

        return InteractionResultHolder.sidedSuccess(currentstack, level.isClientSide());
    }

 

Hook

public class CustomFishingHook extends FishingHook  {
    private final Random syncronizedRandom = new Random();
    private boolean biting;
    private int outOfWaterTime;
    private static final int MAX_OUT_OF_WATER_TIME = 10;
    private static final EntityDataAccessor<Integer> DATA_HOOKED_ENTITY = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.INT);
    private static final EntityDataAccessor<Boolean> DATA_BITING = SynchedEntityData.defineId(FishingHook.class, EntityDataSerializers.BOOLEAN);
    private int life;
    private int nibble;
    private int timeUntilLured;
    private int timeUntilHooked;
    private float fishAngle;
    private boolean openWater = true;
    @Nullable
    private Entity hookedIn;
    private CustomFishingHook.FishHookState currentState = CustomFishingHook.FishHookState.FLYING;
    private final int luck;
    private final int lureSpeed;
    public CustomFishingHook(Player p_37106_, Level p_37107_, int p_37108_, int p_37109_) {
        super(p_37106_, p_37107_, p_37108_, p_37109_);
        this.noCulling = true;
        this.luck = Math.max(0, p_37108_);
        this.lureSpeed = Math.max(0, p_37109_);
    }



    private void catchingFish(BlockPos p_37146_) {
        ServerLevel serverlevel = (ServerLevel)this.level;
        int i = 1;
        BlockPos blockpos = p_37146_.above();
        if (this.random.nextFloat() < 0.25F && this.level.isRainingAt(blockpos)) {
            ++i;
        }

        if (this.random.nextFloat() < 0.5F && !this.level.canSeeSky(blockpos)) {
            --i;
        }

        if (this.nibble > 0) {
            --this.nibble;
            if (this.nibble <= 0) {
                this.timeUntilLured = 0;
                this.timeUntilHooked = 0;
                this.getEntityData().set(DATA_BITING, false);
            }
        } else if (this.timeUntilHooked > 0) {
            this.timeUntilHooked -= i;
            if (this.timeUntilHooked > 0) {
                this.fishAngle = (float)((double)this.fishAngle + this.random.nextGaussian() * 4.0D);
                float f = this.fishAngle * ((float)Math.PI / 180F);
                float f1 = Mth.sin(f);
                float f2 = Mth.cos(f);
                double d0 = this.getX() + (double)(f1 * (float)this.timeUntilHooked * 0.1F);
                double d1 = (double)((float)Mth.floor(this.getY()) + 1.0F);
                double d2 = this.getZ() + (double)(f2 * (float)this.timeUntilHooked * 0.1F);
                BlockState blockstate = serverlevel.getBlockState(new BlockPos(d0, d1 - 1.0D, d2));
                if (serverlevel.getBlockState(new BlockPos((int)d0, (int)d1 - 1, (int)d2)).getMaterial() == net.minecraft.world.level.material.Material.WATER) {
                    if (this.random.nextFloat() < 0.15F) {
                        serverlevel.sendParticles(ParticleTypes.BUBBLE, d0, d1 - (double)0.1F, d2, 1, (double)f1, 0.1D, (double)f2, 0.0D);
                    }

                    float f3 = f1 * 0.04F;
                    float f4 = f2 * 0.04F;
                    serverlevel.sendParticles(ParticleTypes.FISHING, d0, d1, d2, 0, (double)f4, 0.01D, (double)(-f3), 1.0D);
                    serverlevel.sendParticles(ParticleTypes.FISHING, d0, d1, d2, 0, (double)(-f4), 0.01D, (double)f3, 1.0D);
                }
            } else {
                this.playSound(SoundEvents.FISHING_BOBBER_SPLASH, 0.25F, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
                double d3 = this.getY() + 0.5D;
                serverlevel.sendParticles(ParticleTypes.BUBBLE, this.getX(), d3, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), (double)this.getBbWidth(), 0.0D, (double)this.getBbWidth(), (double)0.2F);
                serverlevel.sendParticles(ParticleTypes.FISHING, this.getX(), d3, this.getZ(), (int)(1.0F + this.getBbWidth() * 20.0F), (double)this.getBbWidth(), 0.0D, (double)this.getBbWidth(), (double)0.2F);
                this.nibble = Mth.nextInt(this.random, 20, 40);
                this.getEntityData().set(DATA_BITING, true);
            }
        } else if (this.timeUntilLured > 0) {
            this.timeUntilLured -= i;
            float f5 = 0.15F;
            if (this.timeUntilLured < 20) {
                f5 = (float)((double)f5 + (double)(20 - this.timeUntilLured) * 0.05D);
            } else if (this.timeUntilLured < 40) {
                f5 = (float)((double)f5 + (double)(40 - this.timeUntilLured) * 0.02D);
            } else if (this.timeUntilLured < 60) {
                f5 = (float)((double)f5 + (double)(60 - this.timeUntilLured) * 0.01D);
            }

            if (this.random.nextFloat() < f5) {
                float f6 = Mth.nextFloat(this.random, 0.0F, 360.0F) * ((float)Math.PI / 180F);
                float f7 = Mth.nextFloat(this.random, 25.0F, 60.0F);
                double d4 = this.getX() + (double)(Mth.sin(f6) * f7 * 0.1F);
                double d5 = (double)((float)Mth.floor(this.getY()) + 1.0F);
                double d6 = this.getZ() + (double)(Mth.cos(f6) * f7 * 0.1F);
                BlockState blockstate1 = serverlevel.getBlockState(new BlockPos(d4, d5 - 1.0D, d6));
                if (serverlevel.getBlockState(new BlockPos(d4, d5 - 1.0D, d6)).getMaterial() == net.minecraft.world.level.material.Material.WATER) {
                    serverlevel.sendParticles(ParticleTypes.SPLASH, d4, d5, d6, 2 + this.random.nextInt(2), (double)0.1F, 0.0D, (double)0.1F, 0.0D);
                }
            }

            if (this.timeUntilLured <= 0) {
                this.fishAngle = Mth.nextFloat(this.random, 0.0F, 360.0F);
                this.timeUntilHooked = Mth.nextInt(this.random, 20, 80);
            }
        } else {
            this.timeUntilLured = Mth.nextInt(this.random, 100, 600);
            this.timeUntilLured -= this.lureSpeed * 20 * 5;
        }

    }

    private void checkCollision() {
        HitResult hitresult = ProjectileUtil.getHitResult(this, this::canHitEntity);
        if (hitresult.getType() == HitResult.Type.MISS || !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, hitresult)) this.onHit(hitresult);
    }

    private void setHookedEntity(@Nullable Entity p_150158_) {
        this.hookedIn = p_150158_;
        this.getEntityData().set(DATA_HOOKED_ENTITY, p_150158_ == null ? 0 : p_150158_.getId() + 1);
    }

    private CustomFishingHook.OpenWaterType getOpenWaterTypeForArea(BlockPos p_37148_, BlockPos p_37149_) {
        return BlockPos.betweenClosedStream(p_37148_, p_37149_).map(this::getOpenWaterTypeForBlock).reduce((p_37139_, p_37140_) -> {
            return p_37139_ == p_37140_ ? p_37139_ : CustomFishingHook.OpenWaterType.INVALID;
        }).orElse(CustomFishingHook.OpenWaterType.INVALID);
    }

    private CustomFishingHook.OpenWaterType getOpenWaterTypeForBlock(BlockPos p_37164_) {
        BlockState blockstate = this.level.getBlockState(p_37164_);
        if (!blockstate.isAir() && !blockstate.is(Blocks.LILY_PAD)) {
            FluidState fluidstate = blockstate.getFluidState();
            return fluidstate.is(FluidTags.WATER) && fluidstate.isSource() && blockstate.getCollisionShape(this.level, p_37164_).isEmpty() ? CustomFishingHook.OpenWaterType.INSIDE_WATER : CustomFishingHook.OpenWaterType.INVALID;
        } else {
            return CustomFishingHook.OpenWaterType.ABOVE_WATER;
        }
    }

    private boolean calculateOpenWater(BlockPos p_37159_) {
        CustomFishingHook.OpenWaterType fishinghook$openwatertype = CustomFishingHook.OpenWaterType.INVALID;

        for(int i = -1; i <= 2; ++i) {
            CustomFishingHook.OpenWaterType fishinghook$openwatertype1 = this.getOpenWaterTypeForArea(p_37159_.offset(-2, i, -2), p_37159_.offset(2, i, 2));
            switch(fishinghook$openwatertype1) {
                case INVALID:
                    return false;
                case ABOVE_WATER:
                    if (fishinghook$openwatertype == CustomFishingHook.OpenWaterType.INVALID) {
                        return false;
                    }
                    break;
                case INSIDE_WATER:
                    if (fishinghook$openwatertype == CustomFishingHook.OpenWaterType.ABOVE_WATER) {
                        return false;
                    }
            }

            fishinghook$openwatertype = fishinghook$openwatertype1;
        }

        return true;
    }

    @Override
    public void tick() {
        this.syncronizedRandom.setSeed(this.getUUID().getLeastSignificantBits() ^ this.level.getGameTime());
        super.tick();
        Player player = this.getPlayerOwner();
        if (player == null) {
            this.discard();
        } else if (this.level.isClientSide || !this.shouldStopFishing(player)) {
            if (this.onGround) {
                ++this.life;
                if (this.life >= 1200) {
                    this.discard();
                    return;
                }
            } else {
                this.life = 0;
            }

            float f = 0.0F;
            BlockPos blockpos = this.blockPosition();
            FluidState fluidstate = this.level.getFluidState(blockpos);
            if (fluidstate.is(FluidTags.WATER)) {
                f = fluidstate.getHeight(this.level, blockpos);
            }

            boolean flag = f > 0.0F;
            if (this.currentState == CustomFishingHook.FishHookState.FLYING) {
                if (this.hookedIn != null) {
                    this.setDeltaMovement(Vec3.ZERO);
                    this.currentState = CustomFishingHook.FishHookState.HOOKED_IN_ENTITY;
                    return;
                }

                if (flag) {
                    this.setDeltaMovement(this.getDeltaMovement().multiply(0.3D, 0.2D, 0.3D));
                    this.currentState = CustomFishingHook.FishHookState.BOBBING;
                    return;
                }

                this.checkCollision();
            } else {
                if (this.currentState == CustomFishingHook.FishHookState.HOOKED_IN_ENTITY) {
                    if (this.hookedIn != null) {
                        if (!this.hookedIn.isRemoved() && this.hookedIn.level.dimension() == this.level.dimension()) {
                            this.setPos(this.hookedIn.getX(), this.hookedIn.getY(0.8D), this.hookedIn.getZ());
                        } else {
                            this.setHookedEntity((Entity)null);
                            this.currentState = CustomFishingHook.FishHookState.FLYING;
                        }
                    }

                    return;
                }

                if (this.currentState == CustomFishingHook.FishHookState.BOBBING) {
                    Vec3 vec3 = this.getDeltaMovement();
                    double d0 = this.getY() + vec3.y - (double)blockpos.getY() - (double)f;
                    if (Math.abs(d0) < 0.01D) {
                        d0 += Math.signum(d0) * 0.1D;
                    }

                    this.setDeltaMovement(vec3.x * 0.9D, vec3.y - d0 * (double)this.random.nextFloat() * 0.2D, vec3.z * 0.9D);
                    if (this.nibble <= 0 && this.timeUntilHooked <= 0) {
                        this.openWater = true;
                    } else {
                        this.openWater = this.openWater && this.outOfWaterTime < 10 && this.calculateOpenWater(blockpos);
                    }

                    if (flag) {
                        this.outOfWaterTime = Math.max(0, this.outOfWaterTime - 1);
                        if (this.biting) {
                            this.setDeltaMovement(this.getDeltaMovement().add(0.0D, -0.1D * (double)this.syncronizedRandom.nextFloat() * (double)this.syncronizedRandom.nextFloat(), 0.0D));
                        }

                        if (!this.level.isClientSide) {
                            this.catchingFish(blockpos);
                        }
                    } else {
                        this.outOfWaterTime = Math.min(10, this.outOfWaterTime + 1);
                    }
                }
            }

            if (!fluidstate.is(FluidTags.WATER)) {
                this.setDeltaMovement(this.getDeltaMovement().add(0.0D, -0.03D, 0.0D));
            }

            this.move(MoverType.SELF, this.getDeltaMovement());
            this.updateRotation();
            if (this.currentState == CustomFishingHook.FishHookState.FLYING && (this.onGround || this.horizontalCollision)) {
                this.setDeltaMovement(Vec3.ZERO);
            }

            double d1 = 0.92D;
            this.setDeltaMovement(this.getDeltaMovement().scale(0.92D));
            this.reapplyPosition();
        }
    }
    @Override
    public int retrieve(ItemStack p_37157_) {
        Player player = this.getPlayerOwner();
        if (!this.level.isClientSide && player != null && !this.shouldStopFishing(player)) {
            int i = 0;
            net.minecraftforge.event.entity.player.ItemFishedEvent event = null;
            if (this.hookedIn != null) {
                this.pullEntity(this.hookedIn);
                CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)player, p_37157_, this, Collections.emptyList());
                this.level.broadcastEntityEvent(this, (byte)31);
                i = this.hookedIn instanceof ItemEntity ? 3 : 5;
            } else if (this.nibble > 0) {
                LootContext.Builder lootcontext$builder = (new LootContext.Builder((ServerLevel)this.level)).withParameter(LootContextParams.ORIGIN, this.position()).withParameter(LootContextParams.TOOL, p_37157_).withParameter(LootContextParams.THIS_ENTITY, this).withRandom(this.random).withLuck((float)this.luck + player.getLuck());
                lootcontext$builder.withParameter(LootContextParams.KILLER_ENTITY, this.getOwner()).withParameter(LootContextParams.THIS_ENTITY, this);
                LootTable loottable = this.level.getServer().getLootTables().get(BuiltInLootTables.FISHING);
                List<ItemStack> list = loottable.getRandomItems(lootcontext$builder.create(LootContextParamSets.FISHING));
                event = new net.minecraftforge.event.entity.player.ItemFishedEvent(list, this.onGround ? 2 : 1, this);
                net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
                if (event.isCanceled()) {
                    this.discard();
                    return event.getRodDamage();
                }
                CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer)player, p_37157_, this, list);

                for(ItemStack itemstack : list) {
                    ItemEntity itementity = new ItemEntity(this.level, this.getX(), this.getY(), this.getZ(), itemstack);
                    double d0 = player.getX() - this.getX();
                    double d1 = player.getY() - this.getY();
                    double d2 = player.getZ() - this.getZ();
                    double d3 = 0.1D;
                    itementity.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
                    this.level.addFreshEntity(itementity);
                    player.level.addFreshEntity(new ExperienceOrb(player.level, player.getX(), player.getY() + 0.5D, player.getZ() + 0.5D, this.random.nextInt(6) + 1));
                    if (itemstack.is(ItemTags.FISHES)) {
                        player.awardStat(Stats.FISH_CAUGHT, 1);
                    }
                }

                i = 1;
            }

            if (this.onGround) {
                i = 2;
            }

            this.discard();
            return event == null ? i : event.getRodDamage();
        } else {
            return 0;
        }
    }


    protected  boolean shouldStopFishing(Player p_37137_)  {
        ItemStack itemstack = p_37137_.getMainHandItem();
        ItemStack itemstack1 = p_37137_.getOffhandItem();
        boolean flag = itemstack.getItem() instanceof Netherite_Rod;
        boolean flag1 = itemstack1.getItem() instanceof Netherite_Rod;
        if (!p_37137_.isRemoved() && p_37137_.isAlive() && (flag || flag1) && !(this.distanceToSqr(p_37137_) > 1024.0D)) {
            return false;
        } else {
            this.discard();
            return true;
        }
    }
    enum FishHookState {
        FLYING,
        HOOKED_IN_ENTITY,
        BOBBING;
    }

    enum OpenWaterType {
        ABOVE_WATER,
        INSIDE_WATER,
        INVALID;
    }
}

 

github

https://github.com/ocome85/Fishing-Mod

 

please

Edited by ocome
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  • ocome changed the title to [1.17.1]Add Custom Fishing Rods to keep the hooks from flying.
  • 1 month later...

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