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How do change the HUE of a texture?


GhostGamesFSM
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Hello everyone, I have created some bags in my mod and now I want to add more colors. I have only 2 now (yellow, dark green). Creating a new texture for each model takes up space. I don't want that. I did see that Minecraft changes the hue of a texture for specific biomes, for example the swamp grass texture. I want to do this too to my bags.

Does anyone know how to do that? I have not much experience in modding.

Greetings,

Damian.

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53 minutes ago, poopoodice said:

Check BlockColors.

Note:

BlockColors does multiplication of a color with a grayscale texture. If you want a true hue shift, you'll have to handle it differently. Last time I did something like that was back in...god, 1.7? 1.10? with the TextureStitchEvent

I can't even find that code now.

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9 minutes ago, Draco18s said:

Note:

BlockColors does multiplication of a color with a grayscale texture. If you want a true hue shift, you'll have to handle it differently. Last time I did something like that was back in...god, 1.7? 1.10? with the TextureStitchEvent

I can't even find that code now.

Thank you for your help. I think I'm on the correct page. https://mcforge.readthedocs.io/en/latest/models/color/

I only need to find out how this works.

Edited by GhostGamesFSM
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12 minutes ago, Draco18s said:

Note:

BlockColors does multiplication of a color with a grayscale texture. If you want a true hue shift, you'll have to handle it differently. Last time I did something like that was back in...god, 1.7? 1.10? with the TextureStitchEvent

I can't even find that code now.

Maybe use Block overlays?

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