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Help with using idPicked?


Flenix

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Hey guys,

 

I have a metadata-based block, whcih has 4 blocks with 4 different rotations. So, meta 0-3 is block 1 rotation 1-4, meta 4-7 is block 2 rotation 1-4 etc.

 

Now, I want to set it up so I can use the pick block key (middle click) and get block 1 rotation 1 for meta 0-3, block 2 rotation 1 for 4-7 and so on - I don't want to get the extra rotated blocks.

 

Can anyone guide me on how I'd go about doing this? It's one of the last things until I can release the beta of my mod so really want to get it sorted! :)

width=463 height=200

http://s13.postimg.org/z9mlly2av/siglogo.png[/img]

My mods (Links coming soon)

Cities | Roads | Remula | SilvaniaMod | MoreStats

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That didn't work, but pointed me in the right direction. Because my base metas are 0, 4, 8 and 12 your thing didn't work - it was giving me 0-3.

Using this worked (for anyone interested)

 

    public int damageDropped(int meta)
    {
    	if (meta == 0 || meta == 1 || meta == 2 || meta == 3) {
    		return 0;
    	}
    	if (meta == 4 || meta == 5 || meta == 6 || meta == 7) {
    		return 4;
    	}
    	if (meta == 8 || meta == 9 || meta == 10 || meta == 11) {
    		return 8;
    	} else
	return 12;
    }

width=463 height=200

http://s13.postimg.org/z9mlly2av/siglogo.png[/img]

My mods (Links coming soon)

Cities | Roads | Remula | SilvaniaMod | MoreStats

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