Jump to content

saving TE/BEs in 1.18


poopoodice

Recommended Posts

Hi, in 1.18 when saving your TE/BEs you should be using saveAdditional instead of save like what Vanilla does, since the latter is not always called and is only being used to store essential data...

It can be a huge problem when porting your older mod to the latest version as all TE/BEs will lose their data.

 

Took me a while to find the problem and I think it may be helpful for those who faces similar issues.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.