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[SOLVED][1.18.1] Custom 3d armor


ZProfire
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Hello there, i have an issue. I want to add custom 3d model to armor(I want to create addon that replace armor with samurai armor in Gobber mod).
Here is the code:

package com.kwpugh.gobber2.items.armor;

import java.util.List;

import javax.annotation.Nullable;

import com.kwpugh.gobber2.config.GobberConfigBuilder;
import com.kwpugh.gobber2.init.ItemInit;
import com.kwpugh.gobber2.items.armor.models.GobberSamurai;
import com.kwpugh.gobber2.util.PlayerSpecialAbilities;

import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.IItemRenderProperties;
import net.minecraft.world.item.Item.Properties;

public class ItemCustomArmorNether extends ArmorItem
{
	public ItemCustomArmorNether(ArmorMaterial materialIn, EquipmentSlot slots, Properties builder)
	{
		super(materialIn, slots, builder);
	}
	
	boolean enablePerks = GobberConfigBuilder.ENABLE_GOBBER_NETHER_ARMOR_HEALTH_PERKS.get();
	int hunger = GobberConfigBuilder.GOBBER_NETHER_ARMOR_HUNGER.get();
	double saturation = GobberConfigBuilder.GOBBER_NETHER_ARMOR_SATURATION.get();
	@Override
	public void onArmorTick(final ItemStack stack, final Level world, final Player player)
	{
		if(!enablePerks) return;
		ItemStack head = player.getItemBySlot(EquipmentSlot.HEAD);
		ItemStack chest = player.getItemBySlot(EquipmentSlot.CHEST);
		ItemStack legs = player.getItemBySlot(EquipmentSlot.LEGS);
	    ItemStack feet = player.getItemBySlot(EquipmentSlot.FEET);	
	 
	    //Full Set
    	if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get() && 
    			chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get() && 
    			legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get() && 
    			feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get())
    	{
			if(player.getEffect(MobEffects.POISON) != null)
			{
				player.removeEffect(MobEffects.POISON);
			}
			
			if(player.getEffect(MobEffects.WITHER) != null)
			{
				player.removeEffect(MobEffects.WITHER);
			}
    	}	

    	//Check ArmorUtil for additional perks applied to armor   	
	    //Helmet
	    if(head.getItem() == ItemInit.GOBBER2_HELMET_NETHER.get())
		{
			PlayerSpecialAbilities.giveYellowHearts(world, player, stack, 4, 0.33F);
			PlayerSpecialAbilities.giveRegenEffect(world, player, stack, hunger, (float) saturation);
		}
	    
	    //Chestplate
	    if(chest.getItem() == ItemInit.GOBBER2_CHESTPLATE_NETHER.get())
		{
	 		// TBD
		}		
	    
	    //Leggings
	    if(legs.getItem() == ItemInit.GOBBER2_LEGGINGS_NETHER.get())
		{
			
		}
		else
		{
			
		}		
	    
	    //Boots
	    if(feet.getItem() == ItemInit.GOBBER2_BOOTS_NETHER.get())
		{
			
	    }
		else
	    {
			
	    }		
	}
		
	@Override
	public boolean isBookEnchantable(ItemStack stack, ItemStack book)
	{
		return true;
	}

	@Override
	public boolean isValidRepairItem(ItemStack toRepair, ItemStack repair)
	{
		return repair.getItem() == ItemInit.GOBBER2_INGOT_NETHER.get();
	}
	
	@OnlyIn(Dist.CLIENT)
	public void appendHoverText(ItemStack stack, @Nullable Level worldIn, List<Component> tooltip, TooltipFlag flagIn)
	{
		super.appendHoverText(stack, worldIn, tooltip, flagIn);
		
		if(enablePerks)
		{
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line2").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line3").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line4").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line5").withStyle(ChatFormatting.LIGHT_PURPLE)));
			tooltip.add((new TranslatableComponent("item.gobber2.gobber2_armor_nether.line6").withStyle(ChatFormatting.GOLD)));	
		}
	}

	@Override
    public void initializeClient(java.util.function.Consumer<net.minecraftforge.client.IItemRenderProperties> consumer)
    {
        consumer.accept(new IItemRenderProperties()
        {
            @Override
            public <A extends HumanoidModel<?>> A getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot armorSlot, A _default)
            {
                if(armorSlot == EquipmentSlot.CHEST) {
                    return (A) new GobberSamurai();
                }
                return null;
            }
        });
    }

    @Override
    public String getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, String type) {
        return "gobber2.models.armor.GobberSamurai" + (slot == EquipmentSlot.HEAD ? "2" : "1") + ".png";
    }





}

The problem is in getArmorModel method and in return (A) new GobberSamurai(); It says "The constructor GobberSamurai() is undefined". 
Here is my model class:
 

package com.kwpugh.gobber2.items.armor.models;

import java.util.List;

import javax.annotation.Nullable;

import com.kwpugh.gobber2.config.GobberConfigBuilder;
import com.kwpugh.gobber2.init.ItemInit;
import com.kwpugh.gobber2.util.PlayerSpecialAbilities;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;

import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;

import net.minecraft.world.item.Item.Properties;

public class GobberSamurai<T extends Entity> extends EntityModel<T> {
	// This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
	public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation("modid", "gobbersamurai"), "main");
	private final ModelPart Head;
	private final ModelPart Body;
	private final ModelPart RightArm;
	private final ModelPart LeftArm;
	private final ModelPart RightLeg;
	private final ModelPart LeftLeg;

	public GobberSamurai(ModelPart root) {
		this.Head = root.getChild("Head");
		this.Body = root.getChild("Body");
		this.RightArm = root.getChild("RightArm");
		this.LeftArm = root.getChild("LeftArm");
		this.RightLeg = root.getChild("RightLeg");
		this.LeftLeg = root.getChild("LeftLeg");
	}

	public static LayerDefinition createBodyLayer() {
		MeshDefinition meshdefinition = new MeshDefinition();
		PartDefinition partdefinition = meshdefinition.getRoot();

		PartDefinition Head = partdefinition.addOrReplaceChild("Head", CubeListBuilder.create().texOffs(1, 34).addBox(-5.0F, -9.0F, -5.0F, 10.0F, 4.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F));

		PartDefinition cube_r1 = Head.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(1, 34).addBox(-3.2F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition cube_r2 = Head.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(1, 34).addBox(-3.225F, -6.625F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, -0.1594F, 0.0523F, -1.5708F, -0.4363F, 1.5708F));

		PartDefinition cube_r3 = Head.addOrReplaceChild("cube_r3", CubeListBuilder.create().texOffs(1, 34).addBox(-6.0F, 5.0F, -5.0F, 1.0F, 2.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, -1.5708F, 0.0F, 1.5708F));

		PartDefinition cube_r4 = Head.addOrReplaceChild("cube_r4", CubeListBuilder.create().texOffs(42, 36).addBox(-1.2F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-6.3F, -4.3F, -5.6F, -2.313F, 0.0322F, 2.0649F));

		PartDefinition cube_r5 = Head.addOrReplaceChild("cube_r5", CubeListBuilder.create().texOffs(1, 34).mirror().addBox(-1.8F, -0.225F, -5.0F, 5.0F, 1.0F, 10.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-5.8435F, -2.8805F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition cube_r6 = Head.addOrReplaceChild("cube_r6", CubeListBuilder.create().texOffs(42, 36).mirror().addBox(-1.8F, -0.5F, -1.5F, 3.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(6.3F, -4.3F, -5.6F, -2.313F, -0.0322F, -2.0649F));

		PartDefinition Body = partdefinition.addOrReplaceChild("Body", CubeListBuilder.create().texOffs(11, 35).addBox(4.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-5.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(4.0F, 8.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-5.0F, 3.0F, -3.0F, 1.0F, 3.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 1.0F, -4.0F, 8.0F, 7.0F, 2.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 8.0F, -3.0F, 8.0F, 3.0F, 1.0F, new CubeDeformation(0.0F))
		.texOffs(11, 35).addBox(-4.0F, 11.0F, -2.5F, 8.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
		.texOffs(0, 32).addBox(-4.0F, 1.0F, 2.0F, 8.0F, 11.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F));

		PartDefinition RightArm = partdefinition.addOrReplaceChild("RightArm", CubeListBuilder.create().texOffs(39, 2).addBox(-3.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).mirror().addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(39, 2).mirror().addBox(-3.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(39, 2).mirror().addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offset(-5.0F, 2.0F, 0.0F));

		PartDefinition cube_r7 = RightArm.addOrReplaceChild("cube_r7", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(1.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-6.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition LeftArm = partdefinition.addOrReplaceChild("LeftArm", CubeListBuilder.create().texOffs(39, 2).addBox(-1.5F, -2.5F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(1.5F, 3.5F, -2.5F, 2.0F, 6.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(-1.5F, 3.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(39, 2).addBox(-1.5F, 6.5F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(5.0F, 2.0F, 0.0F));

		PartDefinition cube_r8 = LeftArm.addOrReplaceChild("cube_r8", CubeListBuilder.create().texOffs(10, 37).addBox(3.5F, 1.5F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(1.5F, 1.0F, -3.5F, 3.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-2.5F, -1.0F, -3.5F, 1.0F, 1.0F, 7.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-2.5F, 0.0F, -3.5F, 5.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(4.0588F, -1.8378F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition RightLeg = partdefinition.addOrReplaceChild("RightLeg", CubeListBuilder.create(), PartPose.offset(-1.9F, 12.0F, 0.0F));

		PartDefinition cube_r9 = RightLeg.addOrReplaceChild("cube_r9", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r10 = RightLeg.addOrReplaceChild("cube_r10", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-4.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-2.9F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-4.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r11 = RightLeg.addOrReplaceChild("cube_r11", CubeListBuilder.create().texOffs(10, 37).mirror().addBox(-16.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-14.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false)
		.texOffs(10, 37).mirror().addBox(-12.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, -1.1345F));

		PartDefinition LeftLeg = partdefinition.addOrReplaceChild("LeftLeg", CubeListBuilder.create(), PartPose.offset(1.9F, 12.0F, 0.0F));

		PartDefinition cube_r12 = LeftLeg.addOrReplaceChild("cube_r12", CubeListBuilder.create().texOffs(10, 37).addBox(13.0F, 11.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(11.0F, 10.0F, -2.5F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(8.0F, 9.0F, -2.5F, 4.0F, 1.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(7.1588F, -11.8378F, 0.0F, 0.0F, 0.0F, 1.1345F));

		PartDefinition cube_r13 = LeftLeg.addOrReplaceChild("cube_r13", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, -12.3F, 3.0F, 1.0F, 5.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 11.65F, -14.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 11.65F, -17.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 10.65F, -12.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 10.65F, -15.3F, 3.0F, 1.0F, 6.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(2.9F, 9.65F, -10.3F, 2.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, -9.0588F, 1.1345F, 0.0F, 0.0F));

		PartDefinition cube_r14 = LeftLeg.addOrReplaceChild("cube_r14", CubeListBuilder.create().texOffs(10, 37).addBox(-0.1F, 9.65F, 7.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 11.65F, 11.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F))
		.texOffs(10, 37).addBox(-0.1F, 10.65F, 9.5F, 5.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.9F, -11.8378F, 9.0588F, -1.1345F, 0.0F, 0.0F));

		return LayerDefinition.create(meshdefinition, 64, 64);
	}

	@Override
	public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {

	}

	@Override
	public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
		Head.render(poseStack, buffer, packedLight, packedOverlay);
		Body.render(poseStack, buffer, packedLight, packedOverlay);
		RightArm.render(poseStack, buffer, packedLight, packedOverlay);
		LeftArm.render(poseStack, buffer, packedLight, packedOverlay);
		RightLeg.render(poseStack, buffer, packedLight, packedOverlay);
		LeftLeg.render(poseStack, buffer, packedLight, packedOverlay);
	}
}

I just don't know what to do now, I have searched everywhere but I have found nothing for 1.18.1 version.

Edited by ZProfire
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Hi!

You don't need an extra Mod to do this, you can just use a resource pack and replace the armor texture and model

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

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Ahh ok :D
But also in mods with custom armor you normally use resourcepacks for the model (every mod has a built-in resource pack), so there really is no need.
If you want to do it anyway ... it's your choice :)

Sorry if my Posts are weird sometimes, I just try to help and learn as much as I can :D

Also: PLEASE use SPOILERS for logs!

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  • ZProfire changed the title to [SOLVED][1.18.1] Custom 3d armor
  • 2 months later...

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    • Hey guys, I'm trying to register sounds that will be played at a specific location. For example: /playsound minecraft:ambient.cave block YageLyts ~ ~ ~15 This will play the sound ambient.cave at my position Z+15 and it works, the further I move the less I hear the sound. Now in my mod I register all my sounds using the sound event, but whenever I use that command, the sound is played no matter where I am on the map. It's like the sound is played as background. I've been trying to fix this for at least two hours but I can't find anything...   public class SoundRegistrator { public static final DeferredRegister<SoundEvent> REGISTRY = DeferredRegister.create(ForgeRegistries.SOUND_EVENTS, LoginMod.MOD_ID); public static final RegistryObject<SoundEvent> HOT_NOTIF = register("hot_notification"); public static final RegistryObject<SoundEvent> KEY_NOTIF = register("key_notifcation"); public static final RegistryObject<SoundEvent> MYST_LOOP = register("mystery_loop"); public static final RegistryObject<SoundEvent> NEWTREAS_NOTIF = register("newtreasure_notification"); public static final RegistryObject<SoundEvent> TREAS_FOUND = register("treasure_found"); public static final RegistryObject<SoundEvent> TREAS_FOUND_ANOTHER = register("treasure_foundby_anotherplayer"); private static RegistryObject<SoundEvent> register(String name) { return REGISTRY.register(name, () -> new SoundEvent(new ResourceLocation(LoginMod.MOD_ID, name))); } } public LoginMod() { FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::client); MinecraftForge.EVENT_BUS.register(this); PermissionAPI.registerNode("treasurehunt.setup", DefaultPermissionLevel.OP, "treasurehunt.setup"); SoundRegistrator.REGISTRY.register(FMLJavaModLoadingContext.get().getModEventBus()); } { "hot_notification": { "sounds": ["loginmod:hot_notification"] }, "key_notifcation": { "sounds": ["loginmod:key_notifcation"] }, "mystery_loop": { "sounds": [ { "name": "loginmod:mystery_loop", "stream": true } ] }, "newtreasure_notification": { "sounds": ["loginmod:newtreasure_notification"] }, "treasure_found": { "sounds": ["loginmod:treasure_found"] }, "treasure_foundby_anotherplayer": { "sounds": [ { "name": "loginmod:treasure_foundby_anotherplayer", "stream": true } ] } } Thank
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