Gradle task successful, but the .jar mod is nowhere to be found
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My info* I looked at the code for it back in 2013, which was in the linked bug report. Warjort just rephrased it. That's what I thought, but I wasn't sure if you meant like carpets or like snow layers where you can make the block thicker, but still take up less than a full block.
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Now you have a conflict between DataFixSlayer and LazyDFU, you can't have both. DataFixSlayer is probably the one you want to remove. Again it wasn't in your original modpack. Do you remember which mods you added to the modpack? If you are going to add mods to a modpack, it is better to do it one by one so you can easily see which of them are compatible.
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it crashed again https://paste.ofcode.org/mkDHfsa957MJeux4myLzKe
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My block is as thin as a snow layer. When I put two on top of each other (so with most of a block of empty space between them, like stacking carpets) the friction when walking on top of the top one is correct, suggesting that it's calculating based off the friction of the block below: i.e. the layer underneath it. This matches warjort's info, which says that the game calculates friction based on the block 0.5 blocks below the bottom of the entity. Hm. Perhaps it would work if I turned the block below into a 'slicked block' containing its previous state as data somehow and possessing the correct friction. That seems a bit overkill though, so I might just use SpeedFactor instead.
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Unfortunately not, i think the best way would be to understand what vanilla does and then try to reproduce this for your own purpose
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