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Error: Syntax error on token "(", ; expected


Tyler_Watson

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I am currently developing a mod that I had in Modloader and decided to switch over to Forge and I'm folloing the ones provided on the Forge website but when I tried making a new item I get these errors

[embed=425,349]2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token ".", { expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token "(", ; expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token ")", ; expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token "(", ; expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token ")", ; expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token "(", ; expected

2013-07-30 20:52:39 [iNFO] [sTDOUT] Syntax error on token ")", ; expected[/embed]

My code is:

[embed=425,349]package TylerWatson.Mod;

 

// This Import list will grow longer with each additional tutorial.

// It's not pruned between full class postings, unlike other tutorial code.

import net.minecraft.block.Block;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.Mod.EventHandler; //Added for 1.6.X

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPostInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

 

@Mod(modid="Generic", name="Generic", version="0.0.0")

@NetworkMod(clientSideRequired=true, serverSideRequired=false)

public class PenguinMod {

       

       

        @Instance("Generic")

        public static PenguinMod instance;

 

        private final static Item penguinSkin = new PenguinSkin(15001);

                .setMaxStackSize(64).setUnlocalizedName("PenguinSKin");

 

                @SidedProxy(clientSide="tutorial.generic.client.ClientProxy",

                        serverSide="tutorial.generic.CommonProxy")

        public static CommonProxy proxy;

       

        @EventHandler

        public void preInit(FMLPreInitializationEvent event) {

                // Stub Method

        }

       

        @EventHandler

        public void load(FMLInitializationEvent event) {

                LanguageRegistry.addName(penguinSkin, "Penguin Skin");

        }

       

        @EventHandler

        public void postInit(FMLPostInitializationEvent event) {

                // Stub Method

        }

}

}

 

[/embed]

Any help?

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