Jump to content

Render chunks to other frame buffer


matthew123

Recommended Posts

I want to render chunks/blocks (in the future, entities and such) to another framebuffer, to add some more advanced effects to them by using my own shaders for rendering. I will be using the RenderLevelLastEvent. I find the vanilla code difficult to follow, even after hours of reading. I only need to extract the rendering code for chunks, and the matrix required to project it properly in my shader, and maybe the textures. It would take me a long time to get it to work. Does anyone know how to do this?

I am using 1.18

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.