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Render using perspective in GuiScreen


WilliamLe

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I'm currently making a gui that'd display a model and player can edit it, move it around,.... somewhat similar to a 3d model editing program.

But when i use GL11.glTranslated(x, y, z), translate x and y work fine, but no matter what value i put to z, nothing seems to change, no matter what angle i'm looking the model at.

 

After a little search I found out that when rendering guis, Minecraft switch to rendering as Orthographic, and i'd like to know how to change it back to Perspective, when i try GL11.glFrustum it keeps saying "GL ERROR - @ Post render - 1280 : invalid enum

and the model seems to disappear

 

How would i change to render as perspective view correctly?

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