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[Resolved] 1.18 M1 Mac Fails to runClient -> com.mojang.blaze3d.systems.RenderSystem


AirPeach

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Hello!

I started utilizing the latest MDK 1.18 version, I am receiving errors when initializing my project under this MDK. 
Yesterday, I was operating on the 1.16.5 MDK just fine. 

The specific error I am receiving is below. 

Caused by: java.lang.NoClassDefFoundError: Could not initialize class com.mojang.blaze3d.systems.RenderSystem

debug.log

latest.log

I have deleted my entire project several times, redownloaded both latest and stable MDK for 1.18 and I end up receiving the entire error. 

I am utilizing the temurin-17 JDK as suggested here.

Searching in relation to the error provides some searches along with M1 MacBook issues. It is worth mentioning that I am utilizing an M1 MacBook.

Any assistance is appreciated.

 

 

 

 

Edited by AirPeach
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I found another issue on this forums related to this here

In an effort not to reopen their issue and contribute myself here is how I solved this particular problem. I can confirm that there does appear to be an issue with the JDK and the resolve for now is in Minecraft's bundled JRE.

 

1.) Download vanilla Minecraft launcher from here.
2.) Execute the launcher, sign in and run the Minecraft instance. 
3.) Using Finder, Navigate to /Users/YOURUSERNAME/Library/Application Support/minecraft/runtime/java-runtime-beta/mac-os/java-runtime-beta/
4.) Duplicate jre.bundle.
5.) Copy this bundle to your project folder and right click -> show package contents
6.) Copy the contents of the package into a folder of your choice in your project ( I used /project/jre )
7.) In intelliJ, in the top menu choose Run -> Edit Configurations
8.) Under Application -> runClient, change the first dropdown that says Java17 to the folder you created and select the /jre/home folder.
9.) Build & Run! Victory.

 

 

Thank you to jhkjhkjn from the prior mentioned forum post for getting me on the right track.

Edited by AirPeach
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  • AirPeach changed the title to [Resolved] 1.18 M1 Mac Fails to runClient -> com.mojang.blaze3d.systems.RenderSystem

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