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How to check if certain particles exist nearby a block? [1.16.5]


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Hi! I have created a block that runs a check every second. In that check it should find certain particles (e.g. cloud particles) for example in 6 block radius around the block and if they exist then play a sound. I know how to check if certain entity exists in specified range, but how to check if a certain particle exists? Are particles also entities? Thanks.

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Particles are not entities. Particles are also entirely client side and controlled by the graphics options. If the user disables particles in the options you will not be able to detect them (because they do not exist). The game will also simply despawn old particles if there are too many.

That said, you can get all particles from ParticleManager#particles (it is a private field, so you need reflection to access it). 

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