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Odd text color code problem


ShetiPhian
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Some quick info

 

Line From Mod Localization File:

info.tank.header.msg=\u00A76-- Tank Data --

 

Line In Code: (triggered in onBlockActivated)

entityPlayer.addChatMessage(StatCollector.translateToLocal("info.tank.header.msg"));

 

 

Problem:

I've had the color code in the localization file since 1.5 and it has worked but in 1.6 it acts up only when compiled and zipped.

 

In eclipse it properly displays

"-- Tank Data --" and its orange

 

but put it into a clean Minecraft & Forge (818) install it displays

"\u00A76-- Tank Data --" and its white

 

For some reason Eclipse uses the color code, but a release environment reads it as plain text.

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Because StatCollector.translateToLocal(string) is what blocks and items used ;)

It works perfectly, except for color codes in a release environment, so I never noticed the issue while debugging.

 

Is that object array a list of approved characters?

 

after setting up a break point and stepping through the code I don't believe that will help.

 

 

Oh well, I can hard code the colors, I only had them in the localization just in case someone wanted to change them.

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