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NinjaPhenix

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i concur, if you truely find it to be trouble, it should be easy for you to create wrappers for those functions

 

i even say that if you truly have so many blocks&items to register, that you not having a wrapper to simplify registering is fools coding

Being noobish since 96, being dumb since birth!

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I actually started (and abandoned) a project called ModSimplifier that had these as some of the meathods to use:

public static void addBlock(Block block, String s)
    {
        ModLoader.AddName(block, s);
        ModLoader.RegisterBlock(block);
    }

    public static void addMoreBlocks(Block ablock[], String as[])
    {
        for(int i = 1; i < ablock.length; i++)
        {
            addBlock(ablock[i], as[i]);
        }

    }

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