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[1.6.2] Custom Music Disc


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Hi,i coded a music disc by myself with this code

package DubGun;


import net.minecraft.block.Block;
import net.minecraft.block.BlockJukeBox;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemRecord;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class ItemWubRecord extends ItemRecord 
{
public ItemWubRecord(int id, String recordName)
{
	super(id, recordName);
	this.setCreativeTab(CreativeTabs.tabMisc);
	this.maxStackSize = 1;


}

@SideOnly(Side.CLIENT)

    /**
     * Return the title for this record.
     */
    public String getRecordTitle()
    {
       if(this.recordName == "mac_dubstepgun:seeherobrine.ogg")
    	   	return "McMillan - Polyhymnia";
       
       
       return "C418 - " + this.recordName;
    }




}

 

 

But when i put it in a Jukebox,it doesn't play music at ALL.

 

I use this SoundLoader code in the main class for loading sounds in preInit. (And i think the error is there,somewhere)

 

public void registerSound() {
	MinecraftForge.EVENT_BUS.register(new EventSounds());
}
@EventHandler
public void load(FMLPreInitializationEvent event)
{

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Here's the EventSounds Class :

 

package DubGun;

import net.minecraft.client.audio.SoundManager;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.event.ForgeSubscribe;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

public class EventSounds {

@SideOnly(Side.CLIENT)
@ForgeSubscribe
public void onSoundsLoaded(SoundLoadEvent event)
{

SoundManager manager = event.manager;

manager.soundPoolStreaming.addSound("mac_dubstepgun:seeherobrine.ogg");

}
}

 

The seeherobrine.ogg is in /assets/mac_dubstepgun/records/

 

I made a Pastebin collection of the entire code :

 

MAIN : http://pastebin.com/pwNFDAHn

 

EVENTSOUNDS : http://pastebin.com/MPEwBwjQ

 

ITEMWUBRECORD : http://pastebin.com/0myFVkF5

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Like I already told you in the Minecraft forums, it may have something todo with the file itself. That was the solution for me. And if your preInit is missing @EventManager and it still doesn't work, try the thing with GoldWaves again.

Your preInit is missing the

@EventHandler

annotation.

And it is missing the
FMLPreInitializationEvent event

in the brackets.

↑↑↑↑↑↑↑↑↑↑ Click it please? :3 ↑↑↑↑↑↑↑↑↑↑

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Actually,my friend,you made it.

 

This is the new code for sake :

 

@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
	MinecraftForge.EVENT_BUS.register(new EventSounds());
	MinecraftForge.EVENT_BUS.register(this);
}	



@EventHandler
public void load(FMLPreInitializationEvent event)

 

For the main class.

 

Thanks everyone for their support  :D

 

YAY!

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