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Adding a delay?


TLHPoE

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I just want to make a fancy particle effect:

 

public boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack)
{

	World world = entityLiving.worldObj;

	for(int x = 0; x < 10;x++)
	{

		world.spawnParticle("smoke", entityLiving.posX, entityLiving.posY + x, (entityLiving.posZ), 0.0D, 0.0D, 0.0D);

	}

	return false;

}

 

 

Trying to add a delay after the spawnParticle() method so that it gradually spawns the particles.

Kain

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