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Getting file object from ResourceLoaction


Briggybros

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Hello, in my mod I'm using a custom file type which I want to load into java. I have all of the loading methods set up, etc. However, I've got it set to load from a File object, so I can set up input streams. I thought, since the file's classified as an asset that I should use Minecraft's built in ResourceLocation class. Yet, using the ResourceLocation, I cannot seem to find a way to get the file object that the resource location's pointing to. How can I do this?

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