Jump to content

Getting BeehiveBlockEntity data

Recommended Posts

I am attempting to get the BeehiveBlockEntity object that the player is looking at. I want to display its properties to the player on the F3 debug screen. I am using a mixin in the DebugScreenOverlay class at the getCustomSystemInformation method.

In the following code, beeCount is always 0 and isFull and isEmpty are respectively always false and true. This is even when there are bees inhabiting the hives.

Running /data get block <x> <y> <z> shows that the hive is occupied and shows the NBT of the hive and the bees within. But, the code does not log the NBT of any of the bees.

What would be the proper way to access the BeehiveBlockEntity from the client and get its properties?



[16:16:04] [Render thread/INFO] [minecraft/DebugScreenOverlay]: {Bees:[],id:"minecraft:beehive",x:50,y:65,z:41}


public class DebugScreenOverlayMixin extends GuiComponent {
	// Directly reference a slf4j logger
	private static final Logger LOGGER = LogUtils.getLogger();
	 * Add more information into the right-hand menu of the F3 debug screen
	 * @param cir		The mixin object to return the strings we get
	 * @param i			Runtime max memory
	 * @param j			Runtime total memory
	 * @param k			Runtime free memory
	 * @param l			Runtime used memory
	 * @param list		The list of strings to render
	 * @param entity	The entity under the crosshair, null if none
	@Inject(remap = false, method = "getSystemInformation", at = @At(value = "RETURN", ordinal = 1), cancellable = true, locals = LocalCapture.CAPTURE_FAILHARD)
	public void getCustomSystemInformation(CallbackInfoReturnable<List<String>> cir, long i, long j, long k, long l, List<String> list, Entity entity) {
		Minecraft mc = Minecraft.getInstance();
		HitResult hitResult = mc.hitResult;
		LocalPlayer player = mc.player;
		DebugScreenOverlay currObj = (DebugScreenOverlay)(Object)this;
		if (hitResult != null && hitResult.getType() != HitResult.Type.MISS) {
			if (currObj.block.getType() == HitResult.Type.BLOCK) {
				BlockPos blockPos = ((BlockHitResult) hitResult).getBlockPos();
				BlockState blockState = mc.level.getBlockState(blockPos);

				BlockEntity blockEntity = player.level.getBlockEntity(blockPos);
				if (blockState.hasBlockEntity()) {
					if (blockEntity instanceof BeehiveBlockEntity beehiveBlockEntity) {
		            	int pos = list.indexOf(ChatFormatting.UNDERLINE + "Targeted Block: " + blockPos.getX() + ", " + blockPos.getY() + ", " + blockPos.getZ());
		            	list.add(pos + 2, "bee count: " + beehiveBlockEntity.getOccupantCount());     	
		            	list.add(pos + 3, "is full: " + beehiveBlockEntity.isFull());
		            	list.add(pos + 4, "is empty: " + beehiveBlockEntity.isEmpty());
		            	list.add(pos + 5, "is fire nearby: " + beehiveBlockEntity.isFireNearby());
		            	list.add(pos + 6, "is sedated: " + beehiveBlockEntity.isSedated());


Link to comment
Share on other sites

Mixins are not supported in this forum.


For your actual question, the BeehiveBlockEntity does not override getUpdatePacket() which means it never sends any data to the client.

  • Thanks 1


If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.